Difference between revisions of "Aliens TC"

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(this trivia has nothing to do with the aliens tc, plus it's already covered in the doom article)
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==External links==
 
==External links==
 
* [http://www.doomwadstation.com/main/aliens.html Aliens TC] : the 3 versions at ''Doom Wad Station''
 
* [http://www.doomwadstation.com/main/aliens.html Aliens TC] : the 3 versions at ''Doom Wad Station''
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* [http://gzdoom.doomwadstation.com/class.html#atcud21 Aliens TC for Ultimate Doom] : v2.1 available at ''GZDoom Wads''
 
* [http://5years.doomworld.com/interviews/justinfisher/ Interview with Justin Fisher] at Doomworld
 
* [http://5years.doomworld.com/interviews/justinfisher/ Interview with Justin Fisher] at Doomworld
 
* {{idgames|id=1040|title=Aliens TC (Doom2 converted)}}
 
* {{idgames|id=1040|title=Aliens TC (Doom2 converted)}}
  
 
[[Category:Total conversions]]
 
[[Category:Total conversions]]

Revision as of 21:11, 19 September 2006

File:Atcud20.jpg
Aliens Total Conversion title screen

Aliens TC is a total conversion based on the movie Aliens, created in 1994 by Justin Fisher.

It was the first total conversion and is one of the most famous. In the week following the release of Doom II, there was more discussion in the Doom newsgroups related to Aliens TC than Doom II. The popularity of the Aliens TC even reached outside the Doom community, for instance providing inspiration for the 1998 Dreamworks game Trespasser. Fisher was offered employment by various game developers (including Dreamworks for the team that would later make Trespasser), but declined in order to finish his university degree.

The Aliens TC is noted for its suspenseful atmosphere. The first level is devoid of enemies, a surprising feature considering the fast-paced action of Doom. Later on, however, the players faces the aliens and even gets to use the powerloader from Aliens as a weapon.

Fisher had gotten the idea to create the Aliens TC within his first five minutes of playing Doom in late December 1993, noting the similarity in atmosphere of Doom and the movie. Incidentally, it has later become known that id Software originally planned to base Doom on an Aliens license, but abandoned the idea in the early stages of development in order to retain creative freedom.

External links