Difference between revisions of "Ammo"
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[[Image:BulkCellE2M2.png|thumb|An [[energy cell pack]] in Doom, [[E2M2: Containment Area (Doom)|E2M2: Containment Area]].]] | [[Image:BulkCellE2M2.png|thumb|An [[energy cell pack]] in Doom, [[E2M2: Containment Area (Doom)|E2M2: Containment Area]].]] | ||
− | Most game [[weapon]]s require '''ammo''' (''ammunition'') in order to be fired. While [[Wolfenstein 3D]] only had one type of unified ammo (bullets) for all its weapons, [[Doom]] introduced different types of ammunition to be used with specific weapons. Each weapon contains an amount of ammo when picked up, which may depend on the game mode being played and the [[skill level]]; additional ammo that may be picked up is provided as [[thing]]s placed in levels by the designers, as well as ammo dropped by defeated monsters, such as [[Former human|zombies]] in the Doom games. Duplicate weapons function as extra ammunition, when they can be picked up. | + | Most game [[weapon]]s require '''ammo''' (''ammunition'') in order to be fired. While ''[[Wolfenstein 3D]]'' only had one type of unified ammo (bullets) for all its weapons, [[Doom]] introduced different types of ammunition to be used with specific weapons. Each weapon contains an amount of ammo when picked up, which may depend on the game mode being played and the [[skill level]]; additional ammo that may be picked up is provided as [[thing]]s placed in levels by the designers, as well as ammo dropped by defeated monsters, such as [[Former human|zombies]] in the Doom games. Duplicate weapons function as extra ammunition, when they can be picked up. |
There are two basic types of ammo supply in the game: ''small'' and ''large''. Large ammo always grants five (5) times the ammunition the equivalent small type provides, and is usually depicted as a container such as a box or quiver, or just a bigger item. In the Doom games ammo received is doubled for each type if the skill setting is set to 1 or 5 ([[Skill level|I'm Too Young to Die]] or [[Skill level|Nightmare!]]), while in Heretic the value of the ammo is increased by only half as much (150% of default) under equivalent settings. | There are two basic types of ammo supply in the game: ''small'' and ''large''. Large ammo always grants five (5) times the ammunition the equivalent small type provides, and is usually depicted as a container such as a box or quiver, or just a bigger item. In the Doom games ammo received is doubled for each type if the skill setting is set to 1 or 5 ([[Skill level|I'm Too Young to Die]] or [[Skill level|Nightmare!]]), while in Heretic the value of the ammo is increased by only half as much (150% of default) under equivalent settings. | ||
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== [[Heretic]] == | == [[Heretic]] == | ||
− | |||
{| {{prettytable}} | {| {{prettytable}} | ||
|- | |- | ||
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! style="background:#efefef;" align="left" | Weapon | ! style="background:#efefef;" align="left" | Weapon | ||
|- | |- | ||
− | |[[Wand | + | |[[Wand crystal]] |
− | |[[Crystal | + | |[[Crystal geode]] |
− | |[[Elven | + | |[[Elven wand]] (25) |
|- | |- | ||
− | |[[Ethereal | + | |[[Ethereal arrows]] |
− | |[[Quiver of | + | |[[Quiver of ethereal arrows]] |
− | |[[Ethereal | + | |[[Ethereal crossbow]] (10) |
|- | |- | ||
− | |[[Claw | + | |[[Claw orb]] |
− | |[[Energy | + | |[[Energy orb]] |
− | |[[Dragon | + | |[[Dragon claw]] (30) |
|- | |- | ||
− | |[[Lesser | + | |[[Lesser runes]] |
− | |[[Greater | + | |[[Greater runes]] |
|[[Hellstaff]] (50) | |[[Hellstaff]] (50) | ||
|- | |- | ||
− | |[[Flame | + | |[[Flame orb]] |
− | |[[Inferno | + | |[[Inferno orb]] |
− | |[[Phoenix | + | |[[Phoenix rod]] (2) |
|- | |- | ||
− | |[[Mace | + | |[[Mace spheres]] |
− | |[[Pile of | + | |[[Pile of mace spheres]] |
|[[Firemace]] (50) | |[[Firemace]] (50) | ||
|} | |} | ||
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== [[Hexen]] == | == [[Hexen]] == | ||
− | |||
{| {{prettytable}} | {| {{prettytable}} | ||
|- | |- | ||
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! style="background:#efefef;" align="left" | Weapon | ! style="background:#efefef;" align="left" | Weapon | ||
|- | |- | ||
− | |[[Blue | + | |[[Blue mana]] |
− | |[[Timon's Axe]], [[ | + | |[[Timon's Axe]], [[serpent staff]], [[frost shards]], [[Quietus]], [[Wraithverge]], [[Bloodscourge]] |
|- | |- | ||
− | |[[Green | + | |[[Green mana]] |
− | |[[Hammer of Retribution]], [[ | + | |[[Hammer of Retribution]], [[firestorm]], [[Arc of Death]], [[Quietus]], [[Wraithverge]], [[Bloodscourge]] |
|- | |- | ||
− | |[[Combined | + | |[[Combined mana]] |
− | |[[Timon's Axe]], [[ | + | |[[Timon's Axe]], [[serpent staff]], [[frost shards]], [[Hammer of Retribution]], [[firestorm]], [[Arc of Death]], [[Quietus]], [[Wraithverge]], [[Bloodscourge]] |
|} | |} | ||
== [[Strife]] == | == [[Strife]] == | ||
− | |||
{| {{prettytable}} | {| {{prettytable}} | ||
|- | |- | ||
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|- | |- | ||
|[[Bullet clip]] | |[[Bullet clip]] | ||
− | |[[Box of | + | |[[Box of bullets (Strife)|Box of bullets]] |
− | |[[Assault | + | |[[Assault rifle]] (20) |
|- | |- | ||
− | |[[Electric | + | |[[Electric bolt]] |
|N/A | |N/A | ||
| rowspan="2" | [[Crossbow]] (8 electric) | | rowspan="2" | [[Crossbow]] (8 electric) | ||
|- | |- | ||
− | |[[Poison | + | |[[Poison bolt]] |
|N/A | |N/A | ||
|- | |- | ||
|[[Missiles]] | |[[Missiles]] | ||
− | |[[ | + | |[[Crate of missiles]] |
− | |[[Mini- | + | |[[Mini-missile launcher]] (8) |
|- | |- | ||
− | |[[HE | + | |[[HE grenade]] |
|N/A | |N/A | ||
− | | rowspan="2" |[[Grenade | + | | rowspan="2" |[[Grenade launcher]] (12 HE) |
|- | |- | ||
− | |[[Phosphorous | + | |[[Phosphorous grenade]] |
|N/A | |N/A | ||
|- | |- | ||
− | |[[Energy pod | + | |[[Energy pod]] |
− | |[[Energy pack | + | |[[Energy pack]] |
− | |[[Flamethrower]] (40), [[ | + | |[[Flamethrower]] (40), [[mauler]] (40) |
|} | |} | ||
{{SeeAlso|Ammo satchel}} | {{SeeAlso|Ammo satchel}} | ||
+ | |||
+ | == [[Hacx]] == | ||
+ | |||
+ | {| {{prettytable}} | ||
+ | |- | ||
+ | ! style="background:#efefef;" align="left" | Small Ammo | ||
+ | ! style="background:#efefef;" align="left" | Large Ammo | ||
+ | ! style="background:#efefef;" align="left" | Weapon | ||
+ | |- | ||
+ | |[[Rounds]] | ||
+ | |[[Case of rounds]] | ||
+ | |[[Pistol (Hacx)|Pistol]], [[Uzi]] | ||
+ | |- | ||
+ | |[[Cartridges]] | ||
+ | |[[Case of cartridges]] | ||
+ | |[[Tazer]], [[Cryogun]] | ||
+ | |- | ||
+ | |[[Torpedo]] | ||
+ | |[[Case of torpedoes]] | ||
+ | |[[Photon 'zooka]] | ||
+ | |- | ||
+ | |[[Molecule module]] | ||
+ | |[[Molecule tank]] | ||
+ | |[[Stick]], [[Nuker]] | ||
+ | |} | ||
+ | |||
+ | {{SeeAlso|Valise}} | ||
== [[Chex Quest|Chex Quest games]] == | == [[Chex Quest|Chex Quest games]] == |
Latest revision as of 06:22, 9 February 2024
Most game weapons require ammo (ammunition) in order to be fired. While Wolfenstein 3D only had one type of unified ammo (bullets) for all its weapons, Doom introduced different types of ammunition to be used with specific weapons. Each weapon contains an amount of ammo when picked up, which may depend on the game mode being played and the skill level; additional ammo that may be picked up is provided as things placed in levels by the designers, as well as ammo dropped by defeated monsters, such as zombies in the Doom games. Duplicate weapons function as extra ammunition, when they can be picked up.
There are two basic types of ammo supply in the game: small and large. Large ammo always grants five (5) times the ammunition the equivalent small type provides, and is usually depicted as a container such as a box or quiver, or just a bigger item. In the Doom games ammo received is doubled for each type if the skill setting is set to 1 or 5 (I'm Too Young to Die or Nightmare!), while in Heretic the value of the ammo is increased by only half as much (150% of default) under equivalent settings.
The player can carry only a limited amount of each type of ammo, though certain items or powerups may raise these limits (see below). When a limit is reached, the player is temporarily unable to collect ammo pickups of that type. If he collects an ammo pickup which would raise his total stock above the maximum, he receives only enough to reach the maximum; the extra ammo disappears.
Doom games[edit]
Small Ammo | Large Ammo | Weapon |
---|---|---|
Clip (10) | Box of bullets (50) | Pistol, chaingun (20) |
4 shotgun shells (4) | Box of shotgun shells (20) | Shotgun (8), super shotgun (8) (in Doom II) |
Rocket (1) | Box of rockets (5) | Rocket launcher (2) |
Energy cell (20) | Energy cell pack (100) | Plasma rifle (40), BFG9000 (40), Unmaker (in Doom 64) |
Halon canister | Pile of halon canisters | Fire extinguisher (in Doom RPG) |
Heretic[edit]
Small Ammo | Large Ammo | Weapon |
---|---|---|
Wand crystal | Crystal geode | Elven wand (25) |
Ethereal arrows | Quiver of ethereal arrows | Ethereal crossbow (10) |
Claw orb | Energy orb | Dragon claw (30) |
Lesser runes | Greater runes | Hellstaff (50) |
Flame orb | Inferno orb | Phoenix rod (2) |
Mace spheres | Pile of mace spheres | Firemace (50) |
Hexen[edit]
Strife[edit]
Small Ammo | Large Ammo | Weapon |
---|---|---|
Bullet clip | Box of bullets | Assault rifle (20) |
Electric bolt | N/A | Crossbow (8 electric) |
Poison bolt | N/A | |
Missiles | Crate of missiles | Mini-missile launcher (8) |
HE grenade | N/A | Grenade launcher (12 HE) |
Phosphorous grenade | N/A | |
Energy pod | Energy pack | Flamethrower (40), mauler (40) |
Hacx[edit]
Small Ammo | Large Ammo | Weapon |
---|---|---|
Rounds | Case of rounds | Pistol, Uzi |
Cartridges | Case of cartridges | Tazer, Cryogun |
Torpedo | Case of torpedoes | Photon 'zooka |
Molecule module | Molecule tank | Stick, Nuker |
Chex Quest games[edit]
See also[edit]
Sources[edit]
- Doom RPG FAQ by Tony8669, at gamefaqs.com
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |
Heretic items | |
---|---|
Health | Crystal vial | Quartz flask | Mystic urn |
Armor | Silver shield | Enchanted shield |
Items | Crystal vial | Map scroll | Bag of Holding | Ammo | Keys |
Artifacts | Chaos Device | Morph Ovum | Mystic urn | Quartz flask | Ring of Invincibility | Shadowsphere | Time Bomb of the Ancients | Tome of Power | Torch | Wings of Wrath |
Hexen items | |
---|---|
Health | Crystal vial | Quartz flask | Mystic urn |
Armor | Amulet of Warding | Dragonskin bracers | Falcon shield | Mesh armor | Platinum helm |
Artifacts | Banishment Device | Boots of Speed | Chaos Device | Dark Servant | Disc of Repulsion | Dragonskin bracers | Fléchette | Icon of the Defender | Krater of Might | Mystic Ambit Incant | Mystic urn | Porkalator | Quartz flask | Torch | Wings of Wrath |
Others | Ammo | Keys | Puzzle artifacts |