Difference between revisions of "Amulets & Armor"

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'''Amulets & Armor''' is a United Software Artists developed game, released on January 1997. It was built over the [[Doom engine]] and features numerous added RPG elements including character development. In the game you play through seven missions (which are basically episodes of four to five levels) in any order you choose, killing monsters and looking for loot.
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'''Amulets & Armor''' is a game developed by United Software Artists and released in January 1997. It is built over the [[Doom engine]], and features numerous additional RPG elements including character development. The game consists of seven missions (each is basically an episode of four to five levels), which may be completed in any order by killing monsters and searching for loot.
  
 
==Sources==
 
==Sources==
* [http://www.mobygames.com/game/sheet/p,2/gameId,8778/ MobyGames' Amulets & Armor article]
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* [http://www.mobygames.com/game/sheet/p,2/gameId,8778/ Amulets & Armor article at MobyGames]
* [http://thecan.org/in/aa.html thecan.org's Amulets & Armor article]
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* [http://thecan.org/in/aa.html Amulets & Armor article at thecan.org]
 
[[Category:Games]]
 
[[Category:Games]]

Revision as of 22:41, 19 June 2005

Amulets & Armor is a game developed by United Software Artists and released in January 1997. It is built over the Doom engine, and features numerous additional RPG elements including character development. The game consists of seven missions (each is basically an episode of four to five levels), which may be completed in any order by killing monsters and searching for loot.

Sources