Difference between revisions of "Ancient Aliens"

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|screenshot=AncientAliens-Title.png
 
|screenshot=AncientAliens-Title.png
 
|link={{ig|id=18505}}
 
|link={{ig|id=18505}}
|caco=23
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|caco=2016
 
}}
 
}}
'''Ancient Aliens''' is a 32-level [[megawad]] for [[Boom]] compatible [[source port]]s, created by [[Paul DeBruyne (skillsaw)]]. It is a parody of alien conspiracy theories, particularly those from the {{wp|Ancient Aliens|TV show of the same name}}. The WAD features a large range of custom textures and a new palette allowing for radically different visual styles to what is usually seen in [[PWAD]]s. Also featured are several maps by guest level designers, mostly found in the third and final episode. The entirety of the soundtrack was composed by [[Stuart Rynn (stewboy)]], though several tracks were re-used from previous WADs.
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'''Ancient Aliens''' is a 32-level [[megawad]] for [[Boom]] compatible [[source port]]s, created by [[Paul DeBruyne (skillsaw)]]. It is a parody of alien conspiracy theories, particularly those from the {{wp|Ancient Aliens|TV show of the same name}}. The mapset features a large range of custom textures and a new palette, resulting in a distinct visual style. Also featured are several maps by guest level designers, mostly found in the third and final episode. The entirety of the soundtrack was composed by [[Stuart Rynn (stewboy)]], though several tracks were re-used from previous WADs.
  
The first release candidate of the WAD was released on 8 May, 2016. As this was just days ahead of the release of [[Doom (2016)]], the unveiling of a new high-quality megawad did not go unnoticed, and the WAD received widespread attention from gaming news sites. The final version was uploaded to the [[idgames archive]] on 19 July, 2016, along with {{idgames|id=18506|its resource pack|linkonly=1}}.
+
The first release candidate of the WAD was released on 8 May, 2016. Just days ahead of the release of [[Doom (2016)]], the unveiling of a new high-quality megawad did not go unnoticed, and the WAD received widespread attention from gaming news sites. The final version was uploaded to the [[idgames archive]] on 19 July, 2016. It won a [[Cacowards 2016|Cacoward]] that year.
  
It was named as a winner of one of the [[Cacowards 2016|23rd Annual Cacowards]].
+
Late December 2022, the AA [[texture pack]] was updated to version 1.1, with the main WAD receiving the same texture updates.
  
 
== Content ==
 
== Content ==
 
=== New monsters ===
 
=== New monsters ===
;Stealth Plasma Alien:A fast, Plasma-shooting stealth trooper with a low hp, usually seen in groups with each other. It replaces the [[Wolfenstein SS]].
+
;Stealth plasma alien:A fast, plasma-shooting stealth trooper with 30 hit points which is only fully visible while attacking. It replaces the [[Wolfenstein SS]] and the [[Thing types#Decorations|dead lost soul]].
;Alien Guardian:A floating, rotating skull-cube that launches three [[Revenant]] missiles in succession. It substitutes [[Commander Keen]].
+
;Alien guardian:A floating, rotating skull-cube that launches three [[revenant]] missiles in succession. It replaces [[Commander Keen]] and the bloody mess 2.
 +
 
 +
=== Textures ===
 +
DeBruyne created custom textures for this mapset. He also uploaded these to [[idgames archive]] as a [[texture pack]] called '''Ancient Aliens Textures'''. Often referred to as '''AA-tex''', it has been used by other mappers.
  
 
{{col-begin|width=auto}}
 
{{col-begin|width=auto}}
{{col-break}}
+
{{col-break|width=50%}}
  
 
=== Levels ===
 
=== Levels ===
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* {{maplinkgen|MAP29|The Ones Behind It All|Ancient Aliens}}
 
* {{maplinkgen|MAP29|The Ones Behind It All|Ancient Aliens}}
 
* {{maplinkgen|MAP30|The End|Ancient Aliens}}
 
* {{maplinkgen|MAP30|The End|Ancient Aliens}}
 +
{{col-break|gap=5em}}
  
{{col-break|gap=5em}}
 
 
=== Soundtrack ===
 
=== Soundtrack ===
 
All songs composed by [[Stuart Rynn (stewboy)]].
 
All songs composed by [[Stuart Rynn (stewboy)]].
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* [[Text screen]]: Martian Blues
 
* [[Text screen]]: Martian Blues
 
{{col-end}}
 
{{col-end}}
 +
 +
=== Built-in demos ===
 +
This WAD features three [[Demo#Built-in demos|built-in demos]]. All require Doom II with a [[Boom-compatible]] v2.02 [[source port]] to view them. The demo levels are:
 +
 +
{| {{prettytable}}
 +
! Demo
 +
! Level
 +
! [[Skill level#Doom and Doom II skill levels|Skill]]
 +
! [[Tic]]s
 +
! Length
 +
|-
 +
| DEMO1
 +
| {{maplinkgen|MAP04|Bad Medicine Men|Ancient Aliens}}
 +
| 4
 +
| 2901
 +
| 1:22.89
 +
|-
 +
| DEMO2
 +
| {{maplinkgen|MAP15|Wormhole Junction|Ancient Aliens}}
 +
| 4
 +
| 7699
 +
| 3:39.97
 +
|-
 +
| DEMO3
 +
| {{maplinkgen|MAP22|Acerola-Orion|Ancient Aliens}}
 +
| 4
 +
| 3891
 +
| 1:51.17
 +
|}
 +
 +
== Speedrunning ==
 +
 +
===Current records===
 +
The [[DSDA]] episode records for Ancient Aliens are:
 +
 +
{| {{prettytable}}
 +
! Run !! Time !! Player !! Date !! File !! Notes
 +
|-
 +
| [[UV speed|UV speed episode]], MAP01-MAP10 ||style="text-align: right;"| 23:02 || {{dsda2user|id=finnks13|title=finnks13|linkonly=1}} || 2021-05-26 || {{dsda2ftp|aaliens/52492/aae1-2302.zip|aae1-2302.zip}} ||
 +
|-
 +
| UV speed episode, MAP11-MAP20 ||style="text-align: right;"| 23:15 || [[Elmle]] || 2019-05-23 || {{dsda2ftp|aaliens/4892/aae2-2315.zip|aae2-2315.zip}} ||
 +
|-
 +
| UV speed episode, MAP21-MAP30 ||style="text-align: right;"| 38:39 || [[Elmle]] || 2019-06-01 || {{dsda2ftp|aaliens/44472/aae3-3839.zip|aae3-3839.zip}} ||
 +
|-
 +
| [[UV max|UV max episode]], MAP01-MAP10 ||style="text-align: right;"| 51:32 || [[Daerik]] || 2020-05-27 || {{dsda2ftp|aaliens/48463/aae1uvmax-5132.zip|aae1uvmax-5132.zip}} ||
 +
|-
 +
| UV max run ||style="text-align: right;"| 4:00:53 || [[Daerik]] || 2020-05-30 || {{dsda2ftp|aaliens/48481/aad2alluvmax-40053.zip|aad2alluvmax-40053.zip}} ||
 +
|-
 +
| [[NoMo 100S|NoMo 100S run]] ||style="text-align: right;"| 50:51 || {{dsda2user|id=sharkychip|title=SharkyChip|linkonly=1}} || 2021-12-04 || {{dsda2ftp|aaliens/58378/aaD2Allos5051.zip|aaD2Allos5051.zip}} ||
 +
|}
 +
 +
''The data was last verified in its entirety on July 28, 2022.''
  
 
== Gallery ==
 
== Gallery ==
<gallery widths=160px>
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<gallery mode=nolines widths=160px>
 
AncientAliens-Credits.png|Credits
 
AncientAliens-Credits.png|Credits
 
AncientAliens-FirstMap.png|[[MAP01: The Ancient Navajo Wolf Warp (Ancient Aliens)|The beginning]]
 
AncientAliens-FirstMap.png|[[MAP01: The Ancient Navajo Wolf Warp (Ancient Aliens)|The beginning]]
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* {{idgames|id=18505|Ancient Aliens}}
 
* {{idgames|id=18505|Ancient Aliens}}
 
* {{idgames|id=18506|Ancient Aliens Textures}}
 
* {{idgames|id=18506|Ancient Aliens Textures}}
 +
* {{dsda2|wad=aaliens}}
 
* {{dwforums|87784}}
 
* {{dwforums|87784}}
 
* The [https://stuartrynn.bandcamp.com/album/doom-ancient-aliens-ost complete soundtrack] by Stuart Rynn, available on Bandcamp
 
* The [https://stuartrynn.bandcamp.com/album/doom-ancient-aliens-ost complete soundtrack] by Stuart Rynn, available on Bandcamp
 +
* {{onemandoom|page=2016/09/ancient-aliens-aalienswad.html}}
  
[[Category:Total conversions]]
+
[[Category:Partial conversions]]
 +
[[Category:PWADs with original soundtrack]]
 +
[[Category:Texture packs]]

Revision as of 09:03, 5 February 2023

Ancient Aliens
Title screen
Author Paul DeBruyne
Port Boom-compatible
IWAD Doom II
Year 2016
Link Doomworld/idgames
Cacoward.png This mod received one of the 2016 Cacowards on Doomworld!

Ancient Aliens is a 32-level megawad for Boom compatible source ports, created by Paul DeBruyne (skillsaw). It is a parody of alien conspiracy theories, particularly those from the TV show of the same name. The mapset features a large range of custom textures and a new palette, resulting in a distinct visual style. Also featured are several maps by guest level designers, mostly found in the third and final episode. The entirety of the soundtrack was composed by Stuart Rynn (stewboy), though several tracks were re-used from previous WADs.

The first release candidate of the WAD was released on 8 May, 2016. Just days ahead of the release of Doom (2016), the unveiling of a new high-quality megawad did not go unnoticed, and the WAD received widespread attention from gaming news sites. The final version was uploaded to the idgames archive on 19 July, 2016. It won a Cacoward that year.

Late December 2022, the AA texture pack was updated to version 1.1, with the main WAD receiving the same texture updates.

Content

New monsters

Stealth plasma alien
A fast, plasma-shooting stealth trooper with 30 hit points which is only fully visible while attacking. It replaces the Wolfenstein SS and the dead lost soul.
Alien guardian
A floating, rotating skull-cube that launches three revenant missiles in succession. It replaces Commander Keen and the bloody mess 2.

Textures

DeBruyne created custom textures for this mapset. He also uploaded these to idgames archive as a texture pack called Ancient Aliens Textures. Often referred to as AA-tex, it has been used by other mappers.

Built-in demos

This WAD features three built-in demos. All require Doom II with a Boom-compatible v2.02 source port to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP04: Bad Medicine Men 4 2901 1:22.89
DEMO2 MAP15: Wormhole Junction 4 7699 3:39.97
DEMO3 MAP22: Acerola-Orion 4 3891 1:51.17

Speedrunning

Current records

The DSDA episode records for Ancient Aliens are:

Run Time Player Date File Notes
UV speed episode, MAP01-MAP10 23:02 finnks13 2021-05-26 aae1-2302.zip
UV speed episode, MAP11-MAP20 23:15 Elmle 2019-05-23 aae2-2315.zip
UV speed episode, MAP21-MAP30 38:39 Elmle 2019-06-01 aae3-3839.zip
UV max episode, MAP01-MAP10 51:32 Daerik 2020-05-27 aae1uvmax-5132.zip
UV max run 4:00:53 Daerik 2020-05-30 aad2alluvmax-40053.zip
NoMo 100S run 50:51 SharkyChip 2021-12-04 aaD2Allos5051.zip

The data was last verified in its entirety on July 28, 2022.

Gallery

External links