Difference between revisions of "Ancient Aliens"

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;Stealth Plasma Alien:A fast, plasma-shooting stealth trooper with 30 hit points which is only fully visible while attacking. It replaces the [[Wolfenstein SS]].
 
;Stealth Plasma Alien:A fast, plasma-shooting stealth trooper with 30 hit points which is only fully visible while attacking. It replaces the [[Wolfenstein SS]].
 
;Alien Guardian:A floating, rotating skull-cube that launches three [[revenant]] missiles in succession. It replaces [[Commander Keen]].
 
;Alien Guardian:A floating, rotating skull-cube that launches three [[revenant]] missiles in succession. It replaces [[Commander Keen]].
 
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=== Textures ===
 
=== Textures ===
 
DeBruyne created custom textures for this mapset. He also uploaded these to [[idgames archive]] as a [[texture pack]] called '''Ancient Aliens Textures'''. Often referred to as '''AA-tex''', it has been used by other mappers.
 
DeBruyne created custom textures for this mapset. He also uploaded these to [[idgames archive]] as a [[texture pack]] called '''Ancient Aliens Textures'''. Often referred to as '''AA-tex''', it has been used by other mappers.
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=== Levels ===
 
=== Levels ===
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* {{maplinkgen|MAP29|The Ones Behind It All|Ancient Aliens}}
 
* {{maplinkgen|MAP29|The Ones Behind It All|Ancient Aliens}}
 
* {{maplinkgen|MAP30|The End|Ancient Aliens}}
 
* {{maplinkgen|MAP30|The End|Ancient Aliens}}
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=== Soundtrack ===
 
=== Soundtrack ===
 
All songs composed by [[Stuart Rynn (stewboy)]].
 
All songs composed by [[Stuart Rynn (stewboy)]].

Revision as of 15:11, 24 January 2022

Ancient Aliens
Title screen
Author Paul DeBruyne
Port Boom-compatible
IWAD Doom II
Year 2016
Link Doomworld/idgames
Cacoward.png This mod received one of the 2016 Cacowards on Doomworld!

Ancient Aliens is a 32-level megawad for Boom compatible source ports, created by Paul DeBruyne (skillsaw). It is a parody of alien conspiracy theories, particularly those from the TV show of the same name. The mapset features a large range of custom textures and a new palette, resulting in a distinct visual style. Also featured are several maps by guest level designers, mostly found in the third and final episode. The entirety of the soundtrack was composed by Stuart Rynn (stewboy), though several tracks were re-used from previous WADs.

The first release candidate of the WAD was released on 8 May, 2016. As this was just days ahead of the release of Doom (2016), the unveiling of a new high-quality megawad did not go unnoticed, and the WAD received widespread attention from gaming news sites. The final version was uploaded to the idgames archive on 19 July, 2016. It won a Cacoward that year.

Content

New monsters

Stealth Plasma Alien
A fast, plasma-shooting stealth trooper with 30 hit points which is only fully visible while attacking. It replaces the Wolfenstein SS.
Alien Guardian
A floating, rotating skull-cube that launches three revenant missiles in succession. It replaces Commander Keen.

Textures

DeBruyne created custom textures for this mapset. He also uploaded these to idgames archive as a texture pack called Ancient Aliens Textures. Often referred to as AA-tex, it has been used by other mappers.

Built-in demos

This WAD features three built-in demos. All require Doom II with a Boom-compatible v2.02 source port to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP04: Bad Medicine Men 4 2901 1:22.89
DEMO2 MAP15: Wormhole Junction 4 7699 3:39.97
DEMO3 MAP22: Acerola-Orion 4 3891 1:51.17

Gallery

External links