Difference between revisions of "Anthony Czerwonka (Adelusion)"

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** {{maplinkgen|MAP28|Fetals' Remains|Requiem}}
 
** {{maplinkgen|MAP28|Fetals' Remains|Requiem}}
 
* [[GothicDM]] ({{ig|id=8221}})
 
* [[GothicDM]] ({{ig|id=8221}})
* [[STRAIN]] ({{ig|id=8467}})
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* [[STRAIN]] (Original: {{ig|id=8467}}; 2015 repackage: {{ig|id=18118}})
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** {{maplinkgen|MAP07|En Route|STRAIN}}
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** {{maplinkgen|MAP09|Cargo Bay|STRAIN}}
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** {{maplinkgen|MAP14|Engineering|STRAIN}} ''(with David Graves, [[Rich Johnston (Nostromo)]] and Arthur Chang)''
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** {{maplinkgen|MAP21|Maintenance|STRAIN}} ''(with Arthur Chang)''
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** {{maplinkgen|MAP22|Specimen Storage|STRAIN}}
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** {{maplinkgen|MAP23|Dispensary Alpha|STRAIN}}
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** {{maplinkgen|MAP24|Sub-Laboratory|STRAIN}}
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** {{maplinkgen|MAP32|Super-Secret|STRAIN}} ''(with [[Holger Nathrath]])''
 
* STRAIN DeathMatch Levels ({{ig|id=8466}})
 
* STRAIN DeathMatch Levels ({{ig|id=8466}})
 
* [[Hacx]]
 
* [[Hacx]]

Revision as of 11:38, 15 August 2019

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Anthony Czerwonka (aka Adelusion), a native of Chicago, Illinois, was one of the most well-known level designers in the Doom community. He was a member of The Alpha Dog Alliance team on the production of STRAIN. In 1998, he was voted the #2 best level maker in Doomworld's 5 Years of Doom celebration [1], beaten only by Iikka "Fingers" Keränen. Adelusion authored and collected the textures for the Gothic DM textures that have been used in many Doom II PWADs, which blended well with the existing Doom textures while giving a more medieval appearance.

Body of work

1995

1996

1997

1998

1999

External links