Difference between revisions of "Anthony Czerwonka (Adelusion)"

From DoomWiki.org

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m (add ADA mention, update 5yr link)
(1997: add Strain maps, 2nd link)
 
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** {{maplinkgen|MAP28|Fetals' Remains|Requiem}}
 
** {{maplinkgen|MAP28|Fetals' Remains|Requiem}}
 
* [[GothicDM]] ({{ig|id=8221}})
 
* [[GothicDM]] ({{ig|id=8221}})
* [[STRAIN]] ({{ig|id=8467}})
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* [[STRAIN]] (Original: {{ig|id=8467}}; 2015 repackage: {{ig|id=18118}})
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** {{maplinkgen|MAP07|En Route|STRAIN}}
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** {{maplinkgen|MAP09|Cargo Bay|STRAIN}}
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** {{maplinkgen|MAP14|Engineering|STRAIN}} ''(with David Graves, [[Rich Johnston (Nostromo)]] and Arthur Chang)''
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** {{maplinkgen|MAP21|Maintenance|STRAIN}} ''(with Arthur Chang)''
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** {{maplinkgen|MAP22|Specimen Storage|STRAIN}}
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** {{maplinkgen|MAP23|Dispensary Alpha|STRAIN}}
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** {{maplinkgen|MAP24|Sub-Laboratory|STRAIN}}
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** {{maplinkgen|MAP32|Super-Secret|STRAIN}} ''(with [[Holger Nathrath]])''
 
* STRAIN DeathMatch Levels ({{ig|id=8466}})
 
* STRAIN DeathMatch Levels ({{ig|id=8466}})
 
* [[Hacx]]
 
* [[Hacx]]

Latest revision as of 12:38, 15 August 2019

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Anthony Czerwonka (aka Adelusion), a native of Chicago, Illinois, was one of the most well-known level designers in the Doom community. He was a member of The Alpha Dog Alliance team on the production of STRAIN. In 1998, he was voted the #2 best level maker in Doomworld's 5 Years of Doom celebration [1], beaten only by Iikka "Fingers" Keränen. Adelusion authored and collected the textures for the Gothic DM textures that have been used in many Doom II PWADs, which blended well with the existing Doom textures while giving a more medieval appearance.

Body of work[edit]

1995[edit]

1996[edit]

1997[edit]

1998[edit]

1999[edit]

External links[edit]