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| Before choosing a level, you must select the [[Skill level#Doom (2016) skill levels|skill level]] you want to play on, from I'm Too Young To Die to Ultra-Nightmare - higher skill levels are naturally harder to beat and have higher score targets, but will award more points for each scoring action. When the level starts you will have the option to alter your loadout by deciding which [[weapon modification]]s and [[rune]]s to equip; in Arcade Mode all mods and runes (except Ammo Boost) are mastered and you will always have the [[Delta V jump-boots]] available, but earlier levels will limit which weapons you can equip. During gameplay, you can swap your mods and runes from the Dossier without affecting your score multiplier. | | Before choosing a level, you must select the [[Skill level#Doom (2016) skill levels|skill level]] you want to play on, from I'm Too Young To Die to Ultra-Nightmare - higher skill levels are naturally harder to beat and have higher score targets, but will award more points for each scoring action. When the level starts you will have the option to alter your loadout by deciding which [[weapon modification]]s and [[rune]]s to equip; in Arcade Mode all mods and runes (except Ammo Boost) are mastered and you will always have the [[Delta V jump-boots]] available, but earlier levels will limit which weapons you can equip. During gameplay, you can swap your mods and runes from the Dossier without affecting your score multiplier. |
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− | Every level begins with a countdown, following which you must complete it as fast as possible; at the end of every level is a glowing area bearing the [[Doom Slayer]]'s mark that you must step into to finish the run. If you die at any point, your run ends immediately. | + | Every level begins with a countdown, but time is not a limiting factor and does not affect your scoring directly. Though speed in general is the key to keep your medal stack and multiplyer gauge as high as possible to gain more points. At the end of every level is a glowing area bearing the [[Doom Slayer]]'s mark that you must step into to finish the run. If you die at any point, your run ends immediately. |
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| ===Scoring=== | | ===Scoring=== |