Difference between revisions of "Armor bonus"
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*In [[Doom RPG]], the armor bonus is called an ''armor shard''. It increases the player's armor rating by 4 units. | *In [[Doom RPG]], the armor bonus is called an ''armor shard''. It increases the player's armor rating by 4 units. | ||
*In [[Doom]] 1.2 and earlier this item may give you more than 200 [[armor]], see [[Armor percentage rollover]]. | *In [[Doom]] 1.2 and earlier this item may give you more than 200 [[armor]], see [[Armor percentage rollover]]. | ||
+ | * After the score system was removed following the [[Doom press release beta]], skull chests functioned as armor bonuses at one point in development, as seen during [[a visit to id Software]]. | ||
== See also == | == See also == | ||
{{Doom items}} | {{Doom items}} |
Revision as of 14:26, 20 March 2014
An armor bonus (or spiritual armor according to the manuals) is a powerup that appears as a bronze-gray helmet with a green glow emanating from within. Picking one up increases the player's armor percentage by one percent up to a maximum of 200 percent (or, in versions of Doom prior to 1.2, a much larger value).
Green armor and blue megaarmor provide different levels of protection (one third and one half of damage, respectively, are absorbed per hit); armor bonuses do not change the type of protection currently in effect. If a player that has no armor picks up one or more armor bonuses, they grant one third protection, as the standard armor.
This item is counted in the items percentage displayed at the end of each level.
Armor bonus data | |
---|---|
Thing type | 2015 (decimal), 7DF (hex) |
Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Sprite | BON2 |
Class | Artifact Pickup |
Appearance statistics
The IWADs contain the following numbers of armor bonuses per skill level:
Game | 1-2 | 3 | 4-5 |
---|---|---|---|
Doom | 385 | 385 | 395 |
The Ultimate Doom | 432 | 436 | 446 |
Doom II: Hell on Earth | 404 | 410 | 407 |
TNT: Evilution | 308 | 298 | 302 |
The Plutonia Experiment | 93 | 93 | 93 |
Trivia
- In Doom RPG, the armor bonus is called an armor shard. It increases the player's armor rating by 4 units.
- In Doom 1.2 and earlier this item may give you more than 200 armor, see Armor percentage rollover.
- After the score system was removed following the Doom press release beta, skull chests functioned as armor bonuses at one point in development, as seen during a visit to id Software.
See also
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |