Armor bonus
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Revision as of 20:12, 3 October 2005 by Ryan W (talk | contribs) (changed "Stats for IWADs" back to "Appearance statistics", and so forth)
An armor bonus (or spiritual armor) is a powerup that appears as a gray helmet with a green glow emanating from within. Picking one up increases the player's armor by 1% up to a maximum of 200%, or, in versions of Doom prior to v1.2, an arbitrarily large number.
Green security armor and blue combat armor provide different levels of protection (one third and one half of damage, respectively, are absorbed); armor bonuses do not change the type of protection currently in effect.
Armor bonuses are included in the items percentage displayed at the end of each level.
Armor bonus data | |
---|---|
Thing type | 2015 (decimal), 7DF (hex) |
Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Sprite | BON2 |
Class | Artifact Pickup |
Appearance statistics
The IWADs contain the following numbers of armor bonuses:
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 432 | 436 | 446 |
Doom II | 404 | 410 | 407 |
TNT: Evilution | 308 | 298 | 302 |
Plutonia | 93 | 93 | 93 |
Items from Doom, Doom II and Doom 64 | |
---|---|
Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |