Austerity: A Simplicity Tribute


Revision as of 08:03, 15 August 2019 by Xymph (talk | contribs) (convert to v2.0 overview)

Austerity: A Simplicity Tribute
Title screen
Author Daniel Gimmer
Port ZDoom
Year 2006
Link Doomworld/idgames v2.1
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Austerity: A Simplicity Tribute is a mapping project designed by Daniel Gimmer (Tormentor667) for Doom II and the ZDoom source port as a tribute to Simplicity by Matthew McGee (Agent Spork). It was originally released as a v1.0 single-level PWAD in December 2006. The version 2.0 PK3 release in February 2007 added two further maps, followed by a v2.1 minor update in May 2011.

Both versions use an intermission music track from One Must Fall: 2097.


External links