AutoDoom

From DoomWiki.org

Revision as of 13:31, 4 August 2024 by King Bael (talk | contribs) (Created page with "{{InfoboxSoftware |title = AutoDoom |baseparent = Eternity Engine |developer = Ioan Chera (printz) |programming language = {{wp|C++}} |status = Inactive |platform = Cr...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

AutoDoom
Codebase Eternity Engine
Developer(s) Ioan Chera (printz)
Development status Inactive
Written in C++
Target platform Cross-platform
License GPLv3+
Website autodoom.net
Source Repository

(Git)

GitHub

AutoDoom is a source modification made by Ioan Chera (printz). It is based on Eternity Engine and features the use of bots.

Features[edit]

  • a bot controlling the player if no bot amount is specified, with any user input overriding bot input.
  • -bots # parameter
    • if the bot amount exceeds 3 the player will be controlled by a bot.

External links[edit]

Source code genealogy
Based on Name Base for
Eternity Engine 4.01.00 AutoDoom None