Difference between revisions of "Axe"

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(Axes are generic melee weapons so it's most likely not a reference to quake.)
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The '''Axe''' is a [[Melee attack|melee weapon]] in [[Doom RPG]]. It does not use ammo and in addition to being usable as a weapon it can also be used to break down doors. It is suitable for melee combat against zombies, implings, or any weak enemy.
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The '''Axe''' is a [[Melee attack|melee weapon]] in [[Doom RPG]]. It does not use ammo and in addition to being usable as a weapon it can also be used to break down doors. It is suitable for melee combat against zombies, implings, archviles, or any weak enemy.
  
 
Zombies are particularly weak against the axe, so it is a good choice of weapon to use against them.  However, as a melee weapon this requires moving into close range of the enemy, increasing the probability of sustaining damage.
 
Zombies are particularly weak against the axe, so it is a good choice of weapon to use against them.  However, as a melee weapon this requires moving into close range of the enemy, increasing the probability of sustaining damage.
  
 
[[Category:Doom RPG weapons]]
 
[[Category:Doom RPG weapons]]

Revision as of 05:34, 28 August 2007

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The Axe is a melee weapon in Doom RPG. It does not use ammo and in addition to being usable as a weapon it can also be used to break down doors. It is suitable for melee combat against zombies, implings, archviles, or any weak enemy.

Zombies are particularly weak against the axe, so it is a good choice of weapon to use against them. However, as a melee weapon this requires moving into close range of the enemy, increasing the probability of sustaining damage.