Axiom

Axiom
Add a screenshot and caption
Author Didy
Port Boom-compatible
IWAD Doom II
Year 2008
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Axiom is a single-level PWAD for Doom II released in 2008. It was designed by Didy for Boom-compatible source ports and uses the music track "DOOM," originally composed by Robert Prince for Doom II.

Over the end-level switch watches a statue of an arch-vile in its resurrecting pose, created with a DeHackEd patch that immobilizes a Wolfenstein SS.

Contents

WalkthroughEdit

Map of Axiom
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. (sector 833)
  2. (sector 1306)
  3. (sector 1363)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demosEdit

Style Time Player Date File Notes
.zip

DeathmatchEdit

Player spawnsEdit

This level contains only two spawn points, making it unplayable in deathmatch mode:

  1. facing south-east. (thing 471)
  2. facing west. (thing 472)

StatisticsEdit

Map dataEdit

Things 776
Vertices 16126*
Linedefs 14007
Sidedefs 23714
Sectors 2411
* The vertex count without the effect of node building is 11409.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit