Difference between revisions of "BITMAN: Bitman Graveyard (Reelism)"

From DoomWiki.org

[checked revision][checked revision]
(Created page with "{{Reelism Gold levels}} {{Level stub}} '''BITMAN: Bitman Graveyard''' is the eighteenth map of Reelism. It was designed by Kinsie and uses the Adding custom music|mu...")
 
(Added some info)
Line 1: Line 1:
 
{{Reelism Gold levels}}
 
{{Reelism Gold levels}}
 
{{Level stub}}
 
{{Level stub}}
'''BITMAN: Bitman Graveyard''' is the eighteenth map of [[Reelism]]. It was designed by [[Kinsie]] and uses the [[Adding custom music|music]] track " ".
+
'''BITMAN: Bitman Graveyard''' is the first [[secret map]] of [[Reelism]], which can be accessed from the Lobby map. It was designed by [[Kinsie]].
  
 
== Walkthrough ==
 
== Walkthrough ==
Line 32: Line 32:
 
   sidedefs=4293|
 
   sidedefs=4293|
 
   sectors=448}}
 
   sectors=448}}
 
===Things===
 
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
 
<!-- {{Things}} requires extensive custom mapping -->
 
  
 
== Technical information ==
 
== Technical information ==
  
 
== Inspiration and development ==
 
== Inspiration and development ==
 +
Bitman Graveyard is based on the two completed levels of Bitman Zeta, an old cancelled 8-bit NES-styled mod of Kinsie's that may have influenced [[Mega Man 8-Bit Deathmatch]]. It was added as a secret level as a "surprise" for Kinsie during development.
  
 
== Trivia ==
 
== Trivia ==
 +
The map-specific jackpot spawns a large amount of Jumper enemies from the original Bitman Zeta throughout the level.
  
 
== See also ==
 
== See also ==

Revision as of 13:37, 21 January 2021

Reelism maps
Reelism

02 03 04 05 06 07 08 09 10 11

Gold: Expansion Pack 3
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

BITMAN: Bitman Graveyard is the first secret map of Reelism, which can be accessed from the Lobby map. It was designed by Kinsie.

Walkthrough

Map of Bitman Graveyard
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Statistics

Map data

Things 152
Vertices 2093
Linedefs 2519
Sidedefs 4293
Sectors 448

Technical information

Inspiration and development

Bitman Graveyard is based on the two completed levels of Bitman Zeta, an old cancelled 8-bit NES-styled mod of Kinsie's that may have influenced Mega Man 8-Bit Deathmatch. It was added as a secret level as a "surprise" for Kinsie during development.

Trivia

The map-specific jackpot spawns a large amount of Jumper enemies from the original Bitman Zeta throughout the level.

See also

Sources

External links