Difference between revisions of "Back to Saturn X"

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(Update: Included Doom32 reference and development woes through the PWAD bug.)
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Song and album titles from {{wp|Guided by Voices}} provide the title, episode names, and map names. Titles and song lyrics are incorporated into the text screens as well.  
 
Song and album titles from {{wp|Guided by Voices}} provide the title, episode names, and map names. Titles and song lyrics are incorporated into the text screens as well.  
 
The development of the first episode was slowed down by the discovery of a then unknown bug, called the [[PWAD size limit]] bug. This bug occurred when the limited memory available to the lump stack, which is 64 kilobyte in size caused issues as Back to Saturn X's [[PWAD]] needed more [[lump]]s than the 4046 that are available within this memory segment. On September 14, 2011, programmers Xttl and [[ConSiGno]] announced in a [[Doomworld forums]] {{dwforumsp|1011008|post}} to have an [[executable hack]] ready that increased the limit of the lump stack to 512 KB, allowing BTSX to load its resources fully. The released version however was split in two seperate [[WAD]] files, mitigating the issue and allowing to be fully compatible with [[DOOM2.EXE]], and removing the need for the modified executable, which was later released as [[Doom32]].
 
  
 
The first episode was originally released on December 10, 2012 for Doom's 19th birthday, featuring twenty regular levels, one secret level, and a recurring train station hub. An additional level was inserted in a later release on August 1, 2013. The first non-beta release was on February 27, 2017, and inserted another additional level. The episode received one of the [[Cacowards 2013|2013 Cacowards]].
 
The first episode was originally released on December 10, 2012 for Doom's 19th birthday, featuring twenty regular levels, one secret level, and a recurring train station hub. An additional level was inserted in a later release on August 1, 2013. The first non-beta release was on February 27, 2017, and inserted another additional level. The episode received one of the [[Cacowards 2013|2013 Cacowards]].
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== Development ==
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The development of the first episode was slowed down by the discovery of a then unknown bug, called the [[PWAD size limit]] bug. This bug occurred when the limited memory available to the lump stack, which is 64 kilobyte in size, caused issues as Back to Saturn X's [[PWAD]] needed more [[lump]]s than the 4046 that are available within this memory segment. On September 14, 2011, programmers Xttl and [[ConSiGno]] announced in a [[Doomworld forums]] {{dwforumsp|1011008|post}} to have an [[executable hack]] ready that increased the limit of the lump stack to 512 KB, allowing BTSX to load its resources fully. The released version however was split in two separate [[WAD]] files, mitigating the issue and allowing to be fully compatible with [[DOOM2.EXE]], and removing the need for the modified executable, which was later released as [[Doom32]].
  
 
==External links==
 
==External links==

Revision as of 16:10, 30 May 2020

Back to Saturn X is a series of megawad/partial conversion projects for Doom II, designed to be compatible with DOOM2.EXE. Created by the Back to Saturn X Team, it features an exclusive texture set, original music, and a new palette and colormap.

Song and album titles from Guided by Voices provide the title, episode names, and map names. Titles and song lyrics are incorporated into the text screens as well.

The first episode was originally released on December 10, 2012 for Doom's 19th birthday, featuring twenty regular levels, one secret level, and a recurring train station hub. An additional level was inserted in a later release on August 1, 2013. The first non-beta release was on February 27, 2017, and inserted another additional level. The episode received one of the 2013 Cacowards.

The second episode was released on 1 September, 2014, with another twenty-two levels, a secret level, four episode hubs and an ending screen. It received one of the 2014 Cacowards.

One final episode remains in development.

Content

Development

The development of the first episode was slowed down by the discovery of a then unknown bug, called the PWAD size limit bug. This bug occurred when the limited memory available to the lump stack, which is 64 kilobyte in size, caused issues as Back to Saturn X's PWAD needed more lumps than the 4046 that are available within this memory segment. On September 14, 2011, programmers Xttl and ConSiGno announced in a Doomworld forums post to have an executable hack ready that increased the limit of the lump stack to 512 KB, allowing BTSX to load its resources fully. The released version however was split in two separate WAD files, mitigating the issue and allowing to be fully compatible with DOOM2.EXE, and removing the need for the modified executable, which was later released as Doom32.

External links