Difference between revisions of "Baron of Hell (Doom 2016)"

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{{Monster versions|disambig={{thisisabout|monster|doom4}}|doom1=Baron of Hell}}
 
{{Monster versions|disambig={{thisisabout|monster|doom4}}|doom1=Baron of Hell}}
 
[[File:Codex baron.bimage.png|thumb|right|A Baron of Hell.]]
 
[[File:Codex baron.bimage.png|thumb|right|A Baron of Hell.]]
The '''baron of Hell''' returns as a monster in the [[Doom (2016)|Doom]] {{timeline|2016|2016 reboot}} as a towering, pink-skinned, horned demon with an enormous muscular stature, sharp-clawed green-glowing hands, and goat-like legs with hoofed feet. In addition to projectile and melee attacks which call directly back to its [[Baron of Hell|classic predecessor]], it also possesses the ability to stomp the ground and unleash a massive shockwave area attack. Unlike its classic version, it bears little resemblance to the [[Hell knight (Doom 2016)|Hell knight]], which retains an appearance similar to its [[Doom 3]] [[Hell knight (Doom 3)|incarnation]]. The barons are said to be direct, personal servants of the Lord of Hell, and it is said their powers are directly tied to their lord's.
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The '''baron of Hell''' returns as a monster in [[Doom (2016)]] as a towering, pink-skinned, horned demon with an enormous muscular stature, sharp-clawed green-glowing hands, and goat-like legs with hoofed feet. In addition to projectile and melee attacks which call directly back to its [[Baron of Hell|classic predecessor]], it also possesses the ability to stomp the ground and unleash a massive shockwave area attack. Unlike its classic version, it bears little resemblance to the [[Hell knight (Doom 2016)|Hell knight]], which retains an appearance similar to its [[Doom 3]] [[Hell knight (Doom 3)|incarnation]]. The barons are said to be direct, personal servants of the Lord of Hell, and it is said their powers are directly tied to their lord's.
  
 
==Tactical analysis==
 
==Tactical analysis==

Revision as of 09:40, 12 March 2018

This article is about the monster in Doom (2016). For other games, see:
A Baron of Hell.

The baron of Hell returns as a monster in Doom (2016) as a towering, pink-skinned, horned demon with an enormous muscular stature, sharp-clawed green-glowing hands, and goat-like legs with hoofed feet. In addition to projectile and melee attacks which call directly back to its classic predecessor, it also possesses the ability to stomp the ground and unleash a massive shockwave area attack. Unlike its classic version, it bears little resemblance to the Hell knight, which retains an appearance similar to its Doom 3 incarnation. The barons are said to be direct, personal servants of the Lord of Hell, and it is said their powers are directly tied to their lord's.

Tactical analysis

Health: 3500

Chainsaw Fuel Usage: 5

The baron has three modes of attack - A melee strike, a ranged green fireball (sometimes charged), and a ground slam to rapidly close distance. All three modes can be easily avoided by strafing around the baron in a circle. It is common for the baron to blindside the player by using a ground slam attack to move from a lower to a higher platform. Often, a Super shotgun blast towards its head can interrupt the baron in the midst of its attack.

Attacks

Attack Too Young To Die Hurt Me Plenty Ultra Violence Nightmare
Melee ? ? ? ?
Energy Bolt ? ? ? ?
Ground Slam ? ? ? ?

Unique player kills

In the campaign trailer released by Bethesda on February 4, 2016, a baron can be seen to leap onto the player, crush his body with a stomp from one hoof, and then rip off his legs.

Lore

The barons were described by the UAC as being the highest ranking demons in the order of the Hell knights. They were never observed to leave Hell, and the Lazarus Project was never able to capture any specimens in their tethering expeditions due to their violent, powerful, and elusive nature. At least one manned expedition, designated MTC 2145/128, was believed to have been lost due to an attack by barons.

Demonic tablets found during the automated survey of 2143 describe the barons as being the royal guard of the dark lord of the fourth age of Hell, an entity on which the UAC had little reliable data. Their power is described as having grown as compared to the past, and it is surmised that this power increase is correlated with their master's status.

Pre-release

The beta appearance of the baron of Hell.

A pre-release screenshot contained a baron of Hell in the distance which can be observed to closely match the concept art of the baron which appears in The Art of DOOM.[1] This beta version is more or less identical to the final version in physical form, but is more reddish-gray or brown in coloration instead of pink, and includes numerous holes in its bony armor through which small flames emerge.

Sources

References

  1. Bethesda. The Art of DOOM. Milwaukee: Dark Horse Books, June 2016. pp. 26-27.