Difference between revisions of "Baron of Hell (Doom Eternal)"
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[[File:Doom Eternal E3 teaser monsters.jpg|thumb|right|300px|A baron appears to the far right in this still from the E3 teaser, making a threatening gesture with its flaming blades.]] | [[File:Doom Eternal E3 teaser monsters.jpg|thumb|right|300px|A baron appears to the far right in this still from the E3 teaser, making a threatening gesture with its flaming blades.]] | ||
{{monster versions|disambig={{thisisabout|monster|doom5}}|doom1=Baron of Hell|doom4=Baron of Hell (Doom 2016)}} | {{monster versions|disambig={{thisisabout|monster|doom5}}|doom1=Baron of Hell|doom4=Baron of Hell (Doom 2016)}} | ||
− | The ''' | + | The '''Baron of Hell''' returns as a [[monster]] in [[Doom Eternal]], retaining its appearance from [[Doom (2016)]], but now equipped with a pair of flaming blades, similar to those previously wielded by the [[Cyberdemon (Doom 2016)|cyberdemon]]. It is currently presumed that it will have statistics mostly matching those from the previous game, but further information from [[id Software]] is needed. |
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+ | Only a few Barons have been seen in any explicit amount of detail. The ones seen in the E3 teaser seem to have the same pinkish complexion as their predecessors, however the one fought in the QuakeCon gameplay reveal was an ashy grey-brown with fiery eyes and inner flesh that glowed like embers. Whether this is the final design or a potential variant is unknown. The Slayer was shown being able to knock it back with a melee strike, potentially meaning the demon could be slightly weaker, or could entail that the Destructible Demons gore system could potentially reduce the demon's weight, making them more susceptible to stunning. | ||
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+ | As far as combat goes, it seemed to fight on par with the 2016 variant, but with the addition of swipes with its new argent blades. Additionally, all of the once green effects associated with the demon have been replaced by fiery orange and red ones. | ||
{{Doom Eternal monsters}} | {{Doom Eternal monsters}} |
Revision as of 14:51, 23 November 2018
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The Baron of Hell returns as a monster in Doom Eternal, retaining its appearance from Doom (2016), but now equipped with a pair of flaming blades, similar to those previously wielded by the cyberdemon. It is currently presumed that it will have statistics mostly matching those from the previous game, but further information from id Software is needed.
Only a few Barons have been seen in any explicit amount of detail. The ones seen in the E3 teaser seem to have the same pinkish complexion as their predecessors, however the one fought in the QuakeCon gameplay reveal was an ashy grey-brown with fiery eyes and inner flesh that glowed like embers. Whether this is the final design or a potential variant is unknown. The Slayer was shown being able to knock it back with a melee strike, potentially meaning the demon could be slightly weaker, or could entail that the Destructible Demons gore system could potentially reduce the demon's weight, making them more susceptible to stunning.
As far as combat goes, it seemed to fight on par with the 2016 variant, but with the addition of swipes with its new argent blades. Additionally, all of the once green effects associated with the demon have been replaced by fiery orange and red ones.
Monsters from Doom Eternal | ||
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Fodder: | Gargoyle • Imp • Lost soul • Maykr drone • Mecha zombie • Soldier (Blaster) • Soldier (Shield) • Zombies | |
Heavy: | Arachnotron • Cacodemon • Carcass • Cyber-mancubus • Dread knight • Hell knight • Mancubus • Pain elemental • Pinky • Prowler • Revenant • Spectre • Whiplash | |
Super Heavy: | Arch-vile • Baron of Hell • Doom hunter • Marauder • Tyrant | |
Ambient: | Buff totem • Cueball • Tentacle | |
Bosses: | Gladiator • Icon of Sin • Khan Maykr | |
Mechanics: | Empowered demon • Gore nest • Kalibas | |
Expansion - The Ancient Gods, Part One | Expansion - The Ancient Gods, Part Two | |
Fodder: | Screecher • Stone imp • Riot soldier | |
Heavy: | Blood Maykr • Whiplash spectre | Cursed prowler |
Super Heavy: | Armored baron | |
Ambient: | Spirit • Turret | Demonic trooper |
Bosses: | Samur Maykr • Trial of Maligog | The Dark Lord |