Difference between revisions of "Bauhaus"

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'''Bauhaus''' (stylized as '''B/\|_||-|/\|_|S''') is a four-level [[PWAD]] for Doom II created by Didy and released in 2014. As the name implies, the WAD is inspired by the {{wp|Bauhaus}} art school that flourished in Germany in the first half of the 20th century. The result is a visually distinctive set of maps where architectural designs and custom textures work together to create a remarkable atmosphere.
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'''Bauhaus''' (stylized as '''B/\|_||-|/\|_|S''') is a four-level [[PWAD]] for Doom II created by [[Didy]] and released in 2014. As the name implies, the WAD is inspired by the {{wp|Bauhaus}} art school that flourished in Germany in the first half of the 20th century. The result is a visually distinctive set of maps where architectural designs and custom textures work together to create a remarkable atmosphere.
  
 
Bauhaus was a runner-up for one of the [[Cacowards 2014|2014 Cacowards]].
 
Bauhaus was a runner-up for one of the [[Cacowards 2014|2014 Cacowards]].

Revision as of 23:24, 14 January 2021

Bauhaus
Title screen
Authors Didy
Port Boom-compatible
IWAD Doom II
Year 2014
Link Doomworld/idgames

Bauhaus (stylized as B/\|_||-|/\|_|S) is a four-level PWAD for Doom II created by Didy and released in 2014. As the name implies, the WAD is inspired by the Bauhaus art school that flourished in Germany in the first half of the 20th century. The result is a visually distinctive set of maps where architectural designs and custom textures work together to create a remarkable atmosphere.

Bauhaus was a runner-up for one of the 2014 Cacowards.

Content

External links