Difference between revisions of "Bill McClendon"

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'''Bill McClendon''' is a Doom level designer who released a couple of single levels and contributed to a number of community projects.
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'''Bill McClendon''' is a Doom level designer who released a couple of single levels and contributed to several community projects. He is also known for The Unofficial WAD Designers' Handbook, co-authored with Ron Allen.
  
 
== Body of work ==
 
== Body of work ==
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* [[The Corruption of Substation Alpha]] ({{ig|id=3520}})
 
* [[The Corruption of Substation Alpha]] ({{ig|id=3520}})
 
* [[Triple-Play]] ({{ig|id=2698}})
 
* [[Triple-Play]] ({{ig|id=2698}})
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===1996===
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* The Unofficial WAD Designers' Handbook ({{ig|id=9190}}) ''(with Ron Allen)''
  
 
===1997===
 
===1997===
 
* [[Requiem]] ({{ig|id=8194}})
 
* [[Requiem]] ({{ig|id=8194}})
 
** {{maplinkgen|MAP05|The Canyon|Requiem}}
 
** {{maplinkgen|MAP05|The Canyon|Requiem}}
* [[STRAIN]] ({{ig|id=8467}})
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* [[STRAIN]] (Original: {{ig|id=8467}}; 2015 repackage: {{ig|id=18118}})
 
** {{maplinkgen|MAP01|Barracks|STRAIN}}
 
** {{maplinkgen|MAP01|Barracks|STRAIN}}
 
** {{maplinkgen|MAP11|Command Control|STRAIN}}
 
** {{maplinkgen|MAP11|Command Control|STRAIN}}

Latest revision as of 11:54, 15 August 2019

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Bill McClendon is a Doom level designer who released a couple of single levels and contributed to several community projects. He is also known for The Unofficial WAD Designers' Handbook, co-authored with Ron Allen.

Body of work[edit]

1995[edit]

1996[edit]

1997[edit]