Blastem

Blastem
The starting areaThe starting area
Author Russell Lauzon
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Blastem is a single-level PWAD for Doom that was released in June 1994. It was designed by Russell J. Lauzon and uses a MIDI rendition of the Terminator main theme as its music track.

Contents

WalkthroughEdit

Map of Blastem
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

There are no official secrets on this map.

BugsEdit

Demo filesEdit

This WAD features a single built-in demo, DEMO1, by the author. It requires Doom v1.2 to be viewed and runs for 4:29.86 (9445 tics), showing off the level on Ultra-Violence.

Areas / screenshotsEdit

SpeedrunningEdit

As this level does not contain any secrets, the NM 100S category is redundant.

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 30, 2021.

DeathmatchEdit

Player spawnsEdit

This level contains six spawn points:

  1. facing south. (thing 113)
  2. facing west. (thing 114)
  3. facing west. (thing 115)
  4. facing north. (thing 116)
  5. facing south. (thing 117)
  6. facing west. (thing 118)

StatisticsEdit

Map dataEdit

Things 282
Vertices 690*
Linedefs 748
Sidedefs 1077
Sectors 192
* The vertex count without the effect of node building is 569.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit