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| ===Upgrades=== | | ===Upgrades=== |
− | While it is not upgraded directly, the blood punch receives three automatic upgrades upon clearing the following missions: | + | While it is not upgraded directly, the blood punch receives four automatic upgrades upon clearing the following missions: |
| *[[Doom Hunter Base]]: Blood punches are more powerful. | | *[[Doom Hunter Base]]: Blood punches are more powerful. |
− | *[[Sentinel Prime]]: Glory kills on heavy monsters will fully charge the blood punch. | + | *[[Sentinel Prime]]: Glory kills on heavy or super heavy monsters will fully charge the blood punch. |
− | *[[Urdak]]: Each charge allows for the use of two blood punches before being expended, allowing the move to be used more often. | + | *[[Urdak]]: Blood punch will store two charges, allowing for it to be used twice. |
| + | *[[Final Sin]]: Blood punch shockwave deals more damage to enemies. |