Difference between revisions of "Box of bullets"

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(Appearance statistics: add Doom64 stats)
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| [[Mobj|Enum]]||MT_MISC17 (64)
 
| [[Mobj|Enum]]||MT_MISC17 (64)
 
|-
 
|-
| Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom<br/>Doom 64
+
| Appears in||[[Shareware]] Doom<br>[[Doom]]/[[Ultimate Doom]]<br>[[Doom II]]/[[Final Doom]]<br>[[Doom 64]]/[[The Lost Levels|Lost Levels]]
 
|-
 
|-
 
| Radius||20
 
| Radius||20
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| [[Sprite]]||AMMO
 
| [[Sprite]]||AMMO
 
|-
 
|-
| Frames||1 (A)
+
| Frames||1 [A]
 
|-
 
|-
| [[Thing types|Class]]|||[[Ammo]]<br/>Pickup
+
| [[Thing types|Class]]||[[Ammo]]<br>Pickup
 +
|-
 +
| Flags||{{c|1}} (decimal)<br>{{c|00000001}} (hex)
 +
|-
 +
| Flags list|| 0: Can be picked up
 
|}
 
|}
  

Revision as of 05:25, 27 September 2022

For the Strife item, see Box of bullets (Strife). For the Doom RPG item, see Clip#Doom RPG.
A box of bullets awaits the player following an ambush in Doom E1M3: Toxin Refinery.
Two boxes of bullets in the starting room in Doom 64 MAP18: Spawned Fear.

A box of bullets is a box of ammo containing 50 bullets for the pistol and chaingun (100 at the I'm Too Young To Die and Nightmare! skill levels). In Doom and Doom II the box is of a military green color and says "ammo" in tan letters on the side facing the player. In Doom 64 it sports a similar color but is slightly taller and has UAC written in gray text instead. Each bullet contained within can inflict between 5 and 15 hit points of damage, determined using Doom's pseudorandom number generator.

Data

Box of bullets data
Thing type 2048 (decimal), 800 (hex)
Enum MT_MISC17 (64)
Appears in Shareware Doom
Doom/Ultimate Doom
Doom II/Final Doom
Doom 64/Lost Levels
Radius 20
Height 16
Sprite AMMO
Frames 1 [A]
Class Ammo
Pickup
Flags 1 (decimal)
00000001 (hex)
Flags list 0: Can be picked up

Appearance statistics

In the IWADs the box of bullets is first encountered on these maps per skill level:

The IWADs contain the following numbers of boxes of bullets per skill level: