Difference between revisions of "Box of bullets"

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: ''For the [[Strife]] item, see [[Box of bullets (Strife)]]. For the [[Doom RPG]] item, see [[Bullet#Doom RPG]].''
+
: ''For the [[Strife]] item, see [[Box of bullets (Strife)]]. For the [[Doom RPG]] item, see [[Clip#Doom RPG]].''
  
[[Image:BoxAmmoE1M3.png|thumb|A box of bullets awaits the player following an ambush in Doom [[E1M3: Toxin Refinery (Doom)|E1M3: Toxin Refinery]].]]
+
[[File:BoxAmmoE1M3.png|thumb|A box of bullets awaits the player following an ambush in Doom [[E1M3: Toxin Refinery (Doom)|E1M3: Toxin Refinery]].]]
 
A '''box of bullets''' is a box of [[ammo]] containing 50 bullets for the [[pistol]] and [[chaingun]] (100 at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels).  The box is of a military green color and says "ammo" in tan letters on the side facing the player.  Each bullet contained within can inflict between 5 and 15 [[hit point]]s of damage, determined using Doom's [[pseudorandom number generator]].
 
A '''box of bullets''' is a box of [[ammo]] containing 50 bullets for the [[pistol]] and [[chaingun]] (100 at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels).  The box is of a military green color and says "ammo" in tan letters on the side facing the player.  Each bullet contained within can inflict between 5 and 15 [[hit point]]s of damage, determined using Doom's [[pseudorandom number generator]].
  
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{| {{prettytable}}
 
{| {{prettytable}}
!colspan="2"|Thing attributes
+
!colspan="2"|Box of bullets data
 
|-
 
|-
| Thing type||2048 (decimal), 800 (hex)
+
| [[Thing types|Thing type]]||2048 (decimal), 800 (hex)
 
|-
 
|-
| Appears in||Shareware Doom<br>Registered Doom<br>The Ultimate Doom<br>Doom II/Final Doom
+
| [[Mobj|Enum]]||MT_MISC17 (64)
 +
|-
 +
| Appears in||[[Shareware]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom
 
|-
 
|-
 
| Radius||20
 
| Radius||20
 +
|-
 +
| Height||16
 
|-
 
|-
 
| [[Sprite]]||AMMO
 
| [[Sprite]]||AMMO
 
|-
 
|-
| [[Thing types|Class]]|||Ammo<br>Pickup
+
| Frames||1 (A)
 
|-
 
|-
 +
| [[Thing types|Class]]|||[[Ammo]]<br/>Pickup
 
|}
 
|}
  
In [[classic Doom]], boxes of bullets are first encountered on these levels:
+
== Appearance statistics ==
  
 +
In the [[IWAD]]s the box of bullets is first encountered on these maps per [[Skill level#Doom and Doom II skill levels|skill level]]:
 +
 +
{{col-begin}}
 +
{{col-break|width=50%}}
 +
{| {{prettytable}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|''[[Knee-Deep in the Dead]]''||[[E1M1: Hangar]]||E1M1: Hangar||E1M1: Hangar
 +
|-
 +
|''[[The Shores of Hell]]''||[[E2M1: Deimos Anomaly]]||[[E2M2: Containment Area]]||E2M2: Containment Area
 +
|-
 +
|''[[Inferno]]''||[[E3M1: Hell Keep]]||E3M1: Hell Keep||E3M1: Hell Keep
 +
|-
 +
|''[[Thy Flesh Consumed]]''||[[E4M9: Fear]]||E4M9: Fear||E4M9: Fear
 +
|-
 +
|[[Doom II]]||[[MAP03: The Gantlet]]||MAP03: The Gantlet||MAP03: The Gantlet
 +
|-
 +
|[[TNT: Evilution]]||[[MAP02: Human BBQ]]||MAP02: Human BBQ||MAP02: Human BBQ
 +
|-
 +
|[[Plutonia Experiment]]||[[MAP02: Well of Souls]]||MAP02: Well of Souls||MAP02: Well of Souls
 +
|}
 +
{{col-break}}
 
{| {{prettytable}}
 
{| {{prettytable}}
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
+
!colspan="4"|Multiplayer
 
|-
 
|-
|[[Ultimate Doom]]||[[E1M2: Nuclear Plant]]||[[E1M2: Nuclear Plant]]||[[E1M2: Nuclear Plant]]
+
!Game / ''Episode''!!1-2!!3!!4-5
 
|-
 
|-
|[[Doom II]]||[[MAP03: The Gantlet]]||[[MAP03: The Gantlet]]||[[MAP03: The Gantlet]]
+
|''Knee-Deep in the Dead''||E1M1: Hangar||E1M1: Hangar||E1M1: Hangar
 
|-
 
|-
|[[TNT: Evilution]]||[[MAP02: Human BBQ]]||[[MAP02: Human BBQ]]||[[MAP02: Human BBQ]]
+
|''The Shores of Hell''||E2M1: Deimos Anomaly||E2M2: Containment Area||E2M2: Containment Area
 
|-
 
|-
|[[The Plutonia Experiment|Plutonia]]||[[MAP02: Well of Souls]]||[[MAP02: Well of Souls]]||[[MAP02: Well of Souls]]
+
|''Inferno''||E3M1: Hell Keep||E3M1: Hell Keep||E3M1: Hell Keep
 +
|-
 +
|''Thy Flesh Consumed''||E4M9: Fear||E4M9: Fear||E4M9: Fear
 +
|-
 +
|Doom II||MAP03: The Gantlet||MAP03: The Gantlet||MAP03: The Gantlet
 +
|-
 +
|TNT: Evilution||MAP02: Human BBQ||MAP02: Human BBQ||MAP02: Human BBQ
 +
|-
 +
|Plutonia Experiment||MAP02: Well of Souls||MAP02: Well of Souls||MAP02: Well of Souls
 
|}
 
|}
 +
{{col-end}}
  
The [[IWAD]]s contain the following numbers of boxes of bullets:
+
The IWADs contain the following numbers of boxes of bullets per skill level:
  
{| {{prettytable}}
+
{{col-begin}}
!Game||ITYTD and HNTR||HMP||UV and NM
+
{{col-break|width=50%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''[[Knee-Deep in the Dead]]''||''54''||''52''||''52''
 +
|-
 +
|style="text-align: left;"|''[[The Shores of Hell]]''||''18''||''17''||''17''
 +
|-
 +
|style="text-align: left;"|''[[Inferno]]''||''28''||''28''||''27''
 +
|-
 +
|style="text-align: left;"|[[Doom|Doom (registered)]]||100||97||96
 +
|-
 +
|style="text-align: left;"|''[[Thy Flesh Consumed]]''||''33''||''28''||''28''
 +
|-
 +
|style="text-align: left;"|[[Ultimate Doom]]||133||125||124
 +
|-
 +
|style="text-align: left;"|[[Doom II]]||118||121||121
 +
|-
 +
|style="text-align: left;"|[[TNT: Evilution]]||135||134||139
 +
|-
 +
|style="text-align: left;"|[[Plutonia Experiment]]||47||47||46
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Game / ''Episode''!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|''Knee-Deep in the Dead''||''61''||''59''||''59''
 +
|-
 +
|style="text-align: left;"|''The Shores of Hell''||''18''||''17''||''17''
 +
|-
 +
|style="text-align: left;"|''Inferno''||''28''||''28''||''27''
 +
|-
 +
|style="text-align: left;"|Doom (registered)||107||104||103
 +
|-
 +
|style="text-align: left;"|''Thy Flesh Consumed''||''34''||''29''||''29''
 
|-
 
|-
|Ultimate Doom||133||125||124
+
|style="text-align: left;"|Ultimate Doom||141||133||132
 
|-
 
|-
|Doom II||118||121||121
+
|style="text-align: left;"|Doom II||119||122||122
 
|-
 
|-
|TNT: Evilution||135||134||139
+
|style="text-align: left;"|TNT: Evilution||163||162||167
 
|-
 
|-
|Plutonia||47||47||46
+
|style="text-align: left;"|Plutonia Experiment||47||47||46
 
|}
 
|}
 
+
{{col-end}}
== See also ==
 
  
 
{{Doom ammo}}
 
{{Doom ammo}}

Latest revision as of 05:28, 13 February 2018

For the Strife item, see Box of bullets (Strife). For the Doom RPG item, see Clip#Doom RPG.
A box of bullets awaits the player following an ambush in Doom E1M3: Toxin Refinery.

A box of bullets is a box of ammo containing 50 bullets for the pistol and chaingun (100 at the I'm Too Young To Die and Nightmare! skill levels). The box is of a military green color and says "ammo" in tan letters on the side facing the player. Each bullet contained within can inflict between 5 and 15 hit points of damage, determined using Doom's pseudorandom number generator.

Data[edit]

Box of bullets data
Thing type 2048 (decimal), 800 (hex)
Enum MT_MISC17 (64)
Appears in Shareware Doom
Registered Doom
The Ultimate Doom
Doom II/Final Doom
Radius 20
Height 16
Sprite AMMO
Frames 1 (A)
Class Ammo
Pickup

Appearance statistics[edit]

In the IWADs the box of bullets is first encountered on these maps per skill level:

The IWADs contain the following numbers of boxes of bullets per skill level: