Difference between revisions of "Box of shotgun shells"

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[[Image:BoxShells03.png|thumb|A box of shells sits behind the stairway in the first room of Doom II [[MAP03: The Gantlet (Doom II)|MAP03: The Gantlet]].]]
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[[Image:BoxShells03.png|thumb|A box of shotgun shells sits behind the stairway in the first room of [[Level 3: The Gantlet]], in [[Doom II]].]]
A '''box of shells''' is an [[ammo]] pickup containing 20 shells for the [[shotgun]] or [[super shotgun]] (40 at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels).
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A '''box of shotgun shells''' is a gray open slide-cover shotshell box containing 20 shells for both the [[shotgun]] and the [[super shotgun]] (40 at the [[I'm Too Young To Die]] and [[Nightmare!]] skill levels).
  
Operation of the shotgun is somewhat inconsistentA [[sergeant]]'s shotgun produces three pellets when fired, but the player's shotgun fires seven pellets per shell.  Furthermore, the super shotgun fires twenty pellets, potentially causing nearly three times the damage as the shotgun while using only twice the ammunition.
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For [[Wikipedia:Gameplay|gameplay]] considerations, the two shotguns use shells to unequal effect, and the shotgun operates differently for the [[player]] and the [[shotgun guy]]When wielded by the [[monster]], the shotgun produces only three pellets when fired, while in the hands of the player the weapon fires seven pellets per shell.  Furthermore, the super shotgun fires a hefty twenty pellets, potentially causing nearly three times the damage the shotgun inflicts, while using only twice the ammunition.
  
Each pellet does between 5 and 15 [[hit points]] of damage (determined using Doom's [[pseudorandom number generator]]), the same as a bullet fired by the [[pistol]] or [[chaingun]].
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Each pellet does between 5 and 15 [[hit points]] of damage (determined using Doom's [[pseudorandom number generator]]); the same as a bullet fired by the [[pistol]] or [[chaingun]].
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!colspan="2"|Box of shells data
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!colspan="2"|Box of shotgun shells data
 
|-
 
|-
 
| Thing type||2049 (decimal), 801 (hex)
 
| Thing type||2049 (decimal), 801 (hex)
 
|-
 
|-
| Appears in||Shareware Doom<br>Registered Doom<br>Ultimate Doom<br>Doom II/Final Doom
+
| Appears in||Shareware Doom<br>Registered Doom<br>The Ultimate Doom<br>Doom II/Final Doom
 
|-
 
|-
 
| Radius||20
 
| Radius||20
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== Appearance statistics ==
 
== Appearance statistics ==
  
The [[IWAD]]s contain the following numbers of shell boxes:
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The [[IWAD]]s contain the following numbers of boxes of shotgun shells:
 
{| {{prettytable}}
 
{| {{prettytable}}
 
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
!Game||[[I'm Too Young To Die|ITYTD]] and [[Hey, Not Too Rough|HNTR]]||[[Hurt Me Plenty|HMP]]||[[Ultra-Violence|UV]] and [[Nightmare!|NM]]
 
|-
 
|-
|[[Ultimate Doom]]||134||130||133
+
|[[The Ultimate Doom]]||134||130||133
 
|-
 
|-
 
|[[Doom II]]||117||121||121
 
|[[Doom II]]||117||121||121

Revision as of 11:40, 24 April 2008

A box of shotgun shells sits behind the stairway in the first room of Level 3: The Gantlet, in Doom II.

A box of shotgun shells is a gray open slide-cover shotshell box containing 20 shells for both the shotgun and the super shotgun (40 at the I'm Too Young To Die and Nightmare! skill levels).

For gameplay considerations, the two shotguns use shells to unequal effect, and the shotgun operates differently for the player and the shotgun guy. When wielded by the monster, the shotgun produces only three pellets when fired, while in the hands of the player the weapon fires seven pellets per shell. Furthermore, the super shotgun fires a hefty twenty pellets, potentially causing nearly three times the damage the shotgun inflicts, while using only twice the ammunition.

Each pellet does between 5 and 15 hit points of damage (determined using Doom's pseudorandom number generator); the same as a bullet fired by the pistol or chaingun.

Box of shotgun shells data
Thing type 2049 (decimal), 801 (hex)
Appears in Shareware Doom
Registered Doom
The Ultimate Doom
Doom II/Final Doom
Radius 20
Sprite SBOX
Class Ammo
Pickup

Appearance statistics

The IWADs contain the following numbers of boxes of shotgun shells:

Game ITYTD and HNTR HMP UV and NM
The Ultimate Doom 134 130 133
Doom II 117 121 121
TNT: Evilution 250 259 265
Plutonia 316 315 315

See also