Box of shotgun shells
From DoomWiki.org
Revision as of 01:58, 1 November 2006 by Ryan W (talk | contribs) (fmt; wiki; add expository text for consistency with Shotgun_shells)
A box of shells is an ammo pickup containing 20 shells for the shotgun or super shotgun (40 at the I'm Too Young To Die and Nightmare! skill levels).
Operation of the shotgun is somewhat inconsistent. A sergeant's shotgun produces three pellets when fired, but the player's shotgun fires seven pellets per shell. Furthermore, the super shotgun fires twenty pellets, potentially causing nearly three times the damage as the shotgun while using only twice the ammunition.
Each pellet does between 5 and 15 hit points of damage (determined using Doom's pseudorandom number generator), the same as a bullet fired by the pistol or chaingun.
Box of shells data | |
---|---|
Thing type | 2049 (decimal), 801 (hex) |
Appears in | Shareware Doom Registered Doom Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Sprite | SBOX |
Class | Ammo Pickup |
Appearance statistics
The IWADs contain the following numbers of shell boxes:
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 134 | 130 | 133 |
Doom II | 117 | 121 | 121 |
TNT: Evilution | 250 | 259 | 265 |
Plutonia | 316 | 315 | 315 |
See also
Ammo in Doom, Doom II and Doom 64 | |||
---|---|---|---|
Clip | 4 shotgun shells | Rocket | Energy cell |
Box of bullets | Box of shotgun shells | Box of rockets | Energy cell pack |