Box of shotgun shells

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Revision as of 17:48, 10 August 2014 by Ryan W (talk | contribs) (add table of initial appearances)


A box of shotgun shells sits behind the stairway in the first room of Level 3: The Gantlet, in Doom II.

A box of shotgun shells is a gray open slide-cover shotshell box containing 20 shells for both the shotgun and the super shotgun (40 at the I'm Too Young To Die and Nightmare! skill levels).

For gameplay considerations, the two shotguns use shells to unequal effect, and the shotgun operates differently for the player and the shotgun guy. When wielded by the monster, the shotgun produces only three pellets when fired, while in the hands of the player the weapon fires seven pellets per shell. Furthermore, the super shotgun fires a hefty twenty pellets, potentially causing nearly three times the damage the shotgun inflicts, while using only twice the ammunition.

Each pellet does between 5 and 15 hit points of damage (determined using Doom's pseudorandom number generator); the same as a bullet fired by the pistol or chaingun.

Data

Thing attributes
Thing type 2049 (decimal), 801 (hex)
Appears in Shareware Doom
Registered Doom
The Ultimate Doom
Doom II/Final Doom
Radius 20
Sprite SBOX
Class Ammo
Pickup

In classic Doom, boxes of shotgun shells are first encountered on these levels:

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom E1M1: Hangar E1M1: Hangar E1M1: Hangar
Doom II MAP03: The Gantlet MAP03: The Gantlet MAP03: The Gantlet
TNT: Evilution MAP01: System Control MAP01: System Control MAP01: System Control
Plutonia MAP01: Congo MAP01: Congo MAP01: Congo

The IWADs contain the following numbers of boxes of shotgun shells:

Game ITYTD and HNTR HMP UV and NM
Ultimate Doom 134 130 133
Doom II 117 121 121
TNT: Evilution 250 259 265
Plutonia 316 315 315

See also