Box of shotgun shells
From DoomWiki.org
A box of shotgun shells is a gray open slide-cover shotshell box containing 20 shells for both the shotgun and the super shotgun (40 at the I'm Too Young To Die and Nightmare! skill levels).
For gameplay considerations, the two shotguns use shells to unequal effect, and the shotgun operates differently for the player and the shotgun guy. When wielded by the monster, the shotgun produces only three pellets when fired, while in the hands of the player the weapon fires seven pellets per shell. Furthermore, the super shotgun fires a hefty twenty pellets, potentially causing nearly three times the damage the shotgun inflicts, while using only twice the ammunition.
Each pellet does between 5 and 15 hit points of damage (determined using Doom's pseudorandom number generator); the same as a bullet fired by the pistol or chaingun.
Data
Thing attributes | |
---|---|
Thing type | 2049 (decimal), 801 (hex) |
Appears in | Shareware Doom Registered Doom The Ultimate Doom Doom II/Final Doom |
Radius | 20 |
Sprite | SBOX |
Class | Ammo Pickup |
In classic Doom, boxes of shotgun shells are first encountered on these levels:
The IWADs contain the following numbers of boxes of shotgun shells:
Game | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Ultimate Doom | 134 | 130 | 133 |
Doom II | 117 | 121 | 121 |
TNT: Evilution | 250 | 259 | 265 |
Plutonia | 316 | 315 | 315 |
See also
Ammo in Doom, Doom II and Doom 64 | |||
---|---|---|---|
Clip | 4 shotgun shells | Rocket | Energy cell |
Box of bullets | Box of shotgun shells | Box of rockets | Energy cell pack |