Difference between revisions of "Brad Carney (Carnevil)"

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(Add Skulltag maps spread across releases 0.95b (~2003-10-04), 0.96b (2005-03-18), & 0.97b (2006-12-22))
m (2006: and one more)
 
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* [[Skulltag]]
 
* [[Skulltag]]
 
** Project lead and programmer
 
** Project lead and programmer
 +
 +
===2002===
 +
* [[Ni'mRoD - IXNAY on the HOMBRE]] ({{ig|id=11610}})
 +
** Voice acting
  
 
===2003===
 
===2003===
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* Wart 02: Heart of Fire ({{ig|id=12223}})
 
* Wart 02: Heart of Fire ({{ig|id=12223}})
 
* [[Skulltag]]
 
* [[Skulltag]]
** D2DM1: Training Center ''(with [[Matthew McGee (Agent Spork)]])''
+
** {{maplinkgen|D2DM1|Training Center|Skulltag}} ''(with [[Melissa McGee (Agent Spork)]])''
** D2DM2: Testing Center ''(with [[Matthew McGee (Agent Spork)]])''
+
** {{maplinkgen|D2DM2|Testing Center|Skulltag}} ''(with Melissa McGee (Agent Spork))''
** D2CTF6: Ruins of Blood
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** {{maplinkgen|D2CTF6|Ruins of Blood|Skulltag}}
** D2ST1: Doom Keep
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** {{maplinkgen|D2ST1|Doom Keep|Skulltag}}
  
 
===2004===
 
===2004===
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===2005===
 
===2005===
 
* [[Skulltag]]
 
* [[Skulltag]]
** D2DM4: Containment Facility
+
** {{maplinkgen|D2DM4|Containment Facility|Skulltag}}
** D2ST2: Ring of Fire
+
** {{maplinkgen|D2ST2|Ring of Fire|Skulltag}}
  
 
===2006===
 
===2006===
 
* [[Skulltag]]
 
* [[Skulltag]]
** D2DUEL1: Alpha Station
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** {{maplinkgen|D2CTF7|Den of Sanctity|Skulltag}} ''(with Mephisto)''
** D2LMS1: Stealth Corridor
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** {{maplinkgen|D2DM9|Infernal Chamber|Skulltag}} ''(with [[Joel Poston (Submerge)]])''
** D2ST6: Rocket Jump Canyon
+
** {{maplinkgen|D2DUEL1|Alpha Station|Skulltag}}
** D2ST7: Infinite Void
+
** {{maplinkgen|D2DUEL6|Edge of Despair|Skulltag}}
** D2ST9: Galactic Orbiter
+
** {{maplinkgen|D2DUELSE|Battle Corridor|Skulltag}}
 +
** {{maplinkgen|D2LMS1|Stealth Corridor|Skulltag}}
 +
** {{maplinkgen|D2LMS2|Survival Corridor|Skulltag}} ''(with Joel Poston (Submerge))''
 +
** {{maplinkgen|D2LMS3|Death Corridor|Skulltag}}
 +
** {{maplinkgen|D2LMS4|Storage Area|Skulltag}}
 +
** {{maplinkgen|D2LMS7|Sweltering Badlands|Skulltag}} ''(with Melissa McGee (Agent Spork))''
 +
** {{maplinkgen|D2ST3|Blood Fortress|Skulltag}} ''(with [[Tomi Rajala (Lu Wang)]])''
 +
** {{maplinkgen|D2ST6|Rocket Jump Canyon|Skulltag}}
 +
** {{maplinkgen|D2ST7|Infinite Void|Skulltag}}
 +
** {{maplinkgen|D2ST9|Galactic Orbiter|Skulltag}}
 
* [[Crucified Dreams]] ({{ig|id=14485}})
 
* [[Crucified Dreams]] ({{ig|id=14485}})
 
** MAP09: Disposed
 
** MAP09: Disposed
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===2009===
 
===2009===
* Community Instagib Mappack ({{ig|id=15554}})
+
* [[Community Instagib Mappack]] ({{ig|id=15554}})
 
** D2IG08: Octaround
 
** D2IG08: Octaround
  
 
==External links==
 
==External links==
*[http://www.skulltag.com/ Carnevil's website and Skulltag's home page]
+
* [http://www.skulltag.com/ Carnevil's website and Skulltag's home page]
*[http://www.wrackgame.com Wrack website]
+
* [http://www.wrackgame.com Wrack website]
  
 
{{DEFAULTSORT:Carney, Brad}}
 
{{DEFAULTSORT:Carney, Brad}}

Latest revision as of 18:28, 21 February 2024

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Brad "Carnevil" Carney is the original creator and developer of the source port Skulltag. He temporarily left Skulltag in 2007 to work on Project Vega (later renamed Wrack), but returned in 2010. On June 7, 2012, he announced the discontinuation of the port.

Body of work[edit]

1999[edit]

2000[edit]

2002[edit]

2003[edit]

2004[edit]

2005[edit]

2006[edit]

2008[edit]

2009[edit]

External links[edit]