Difference between revisions of "Brad Carney (Carnevil)"

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(Add Skulltag maps spread across releases 0.95b (~2003-10-04), 0.96b (2005-03-18), & 0.97b (2006-12-22))
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* Wart 02: Heart of Fire ({{ig|id=12223}})
 
* Wart 02: Heart of Fire ({{ig|id=12223}})
 
* [[Skulltag]]
 
* [[Skulltag]]
** D2DM1: Training Center ''(with [[Matthew McGee (Agent Spork)]])''
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** D2DM1: Training Center ''(with [[Melissa McGee (Agent Spork)]])''
** D2DM2: Testing Center ''(with [[Matthew McGee (Agent Spork)]])''
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** D2DM2: Testing Center ''(with Melissa McGee (Agent Spork))''
 
** D2CTF6: Ruins of Blood
 
** D2CTF6: Ruins of Blood
 
** D2ST1: Doom Keep
 
** D2ST1: Doom Keep

Revision as of 07:36, 7 September 2020

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Brad "Carnevil" Carney is the original creator and developer of the source port Skulltag. He temporarily left Skulltag in 2007 to work on Project Vega (later renamed Wrack), but returned in 2010. On June 7, 2012, he announced the discontinuation of the port.

Body of work

1999

2000

2003

2004

2005

  • Skulltag
    • D2DM4: Containment Facility
    • D2ST2: Ring of Fire

2006

2008

2009

External links