Difference between revisions of "Brian Raffel"
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[[Image:Brian Raffel.jpg|thumb|A photo of Brian Raffel in 2009.]] | [[Image:Brian Raffel.jpg|thumb|A photo of Brian Raffel in 2009.]] | ||
− | '''Brian Raffel''' | + | '''Brian Raffel''', alongside his brother [[Steve Raffel]], co-founded [[Raven Software]] in [[Timeline#Before_1993|1990]], and is the company's current studio head. He served as an artist on the [[Heretic]] and [[Hexen]] series. |
==Biography== | ==Biography== | ||
− | + | In the spring of 1990, he and his brother [[Steve Raffel]] started a small company called [[Raven Software]] which went on to produce such hit games as {{wp|Black Crypt}}, [[Shadowcaster]], [[Heretic]] and [[Hexen]]. {{wp|Activision}} acquired [[Raven Software]] in 1997 and retained Brian as studio head. | |
− | + | Since that time, Brian has continued doing artwork, level design and game design for Raven Software titles. Among his various projects are the massive {{wp|Call of Duty}}, {{wp|Soldier of Fortune (video game)|Soldier of Fortune}}, and {{wp|X-Men: Legends}} franchises. He also worked on {{wp|Quake 4}}. | |
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− | Since that time, Brian has | ||
==Source== | ==Source== | ||
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* ''This article incorporates biography text from the [http://www.ravensoft.com/ Raven Software web site], used with permission.'' | * ''This article incorporates biography text from the [http://www.ravensoft.com/ Raven Software web site], used with permission.'' | ||
− | + | {{DEFAULTSORT:Raffel, Brian}} | |
+ | {{Raven Software}} |
Revision as of 06:08, 25 April 2020
Brian Raffel, alongside his brother Steve Raffel, co-founded Raven Software in 1990, and is the company's current studio head. He served as an artist on the Heretic and Hexen series.
Biography
In the spring of 1990, he and his brother Steve Raffel started a small company called Raven Software which went on to produce such hit games as Black Crypt, Shadowcaster, Heretic and Hexen. Activision acquired Raven Software in 1997 and retained Brian as studio head.
Since that time, Brian has continued doing artwork, level design and game design for Raven Software titles. Among his various projects are the massive Call of Duty, Soldier of Fortune, and X-Men: Legends franchises. He also worked on Quake 4.
Source
- This article incorporates biography text from the Raven Software web site, used with permission.
Raven Software | |
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Employees
Eric Biessman • Colin Caird • Chris Foster • Brian Frank • Ben Gokey • Shane Gurno • Ted Halsted • Rick Johnson • Patrick Lipo • Paul MacArthur • James Monroe • Tim Moore • Brian Pelletier • Brian Raffel • Steve Raffel • Michael Raymond-Judy • Rebecca Rettenmund • Chris Rhinehart • Scott Rice • Kevin Schilder • Carl Stika • James Sumwalt • Matia Wabagaza
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