Difference between revisions of "Burke Hill (Kirby)"
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* [[Knee-Deep in Knee-Deep in ZDoom]] ({{dwforums|132407}}) | * [[Knee-Deep in Knee-Deep in ZDoom]] ({{dwforums|132407}}) | ||
− | ** {{maplinkgen|Z1M5|Compound|Knee-Deep in Knee-Deep in ZDoom}} (with | + | ** {{maplinkgen|Z1M5|Compound|Knee-Deep in Knee-Deep in ZDoom}} ''(with [[Daniel Gimmer (Tormentor667)]], [[Nick Baker (NiGHTMARE)]], and [[Michael Niggel (Risen)]])'' |
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[[Category:Mappers]] | [[Category:Mappers]] |
Revision as of 11:54, 17 November 2022
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Burke Hill (alias Kirby) is a Doom level designer who contributed to a number of community projects.
Body of work
2004
- Rocky Road (Doomworld/idgames)
- Boss Monster Resource Wad (Doomworld/idgames)
2005
2007
2008
- ZPack - Random Maps for ZDoom (Doomworld/idgames)
- Project start