Difference between revisions of "CONF35: Arch-Nemesis (Confinement 256)"

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===Secrets===
 
===Secrets===
# ('''sector 13''')
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# Use the north side of the central pole to lower it, getting a [[soul sphere]]. ('''sector 13''')
  
 
===Bugs===
 
===Bugs===

Revision as of 12:02, 13 May 2022

Confinement 256 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45 46 47 48 49 50
51 52 53 54 55 56 57 58 59
Secret maps: 00 E1M1

This level occupies the map slot CONF35. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

CONF35: Arch-Nemesis is the thirty-fifth map of Confinement 256. It was designed by ShotgunDemolition and uses the music track "".

Walkthrough

[[File: |thumb|300x300px|Map of Arch-Nemesis]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Use the north side of the central pole to lower it, getting a soul sphere. (sector 13)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on March 21, 2022.

Statistics

Map data

Things 15
Vertices 87*
Linedefs 87
Sidedefs 147
Sectors 21
* The vertex count without the effect of node building is 68.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links