CONF35: Arch-Nemesis (Confinement 256)

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Confinement 256 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45 46 47 48 49 50
51 52 53 54 55 56 57 58 59
Secret maps: 00 E1M1

This level occupies the map slot CONF35. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

CONF35: Arch-Nemesis is the thirty-fifth map of Confinement 256. It was designed by ShotgunDemolition and uses the music track "Battle Theme" from The Legend of Dragoon.

Walkthrough[edit]

Map of Arch-Nemesis
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the north side of the central pole to lower it, getting a soul sphere. (sector 13)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on March 21, 2022.

Statistics[edit]

Map data[edit]

Things 15
Vertices 87*
Linedefs 87
Sidedefs 147
Sectors 21
* The vertex count without the effect of node building is 68.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]