CONF47: Tower'in Hell (Confinement 256)

From DoomWiki.org

Revision as of 12:19, 13 May 2022 by Getsu Fune (talk | contribs) (Secrets)


Confinement 256 maps 41-50

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
(41 - 50)
51 52 53 54 55 56 57 58 59
Secret maps: 00 E1M1

This level occupies the map slot CONF47. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

CONF47: Tower'in Hell is the forty-seventh map of Confinement 256. It was designed by Mosshopper and uses the music track "".

Walkthrough

[[File: |thumb|300x300px|Map of Tower'in Hell]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Shoot the switch on the left side, then the one on the right side, which opens up both secrets in the map containing a shotgun and shotgun shells. (sector 9)
  2. See Secret #1. (sector 10)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 21, 2022.

Statistics

Map data

Things 33
Vertices 229*
Linedefs 172
Sidedefs 278
Sectors 25
* The vertex count without the effect of node building is 148.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links