CONF48: Deadly Hell (Confinement 256)

Confinement 256 maps 41-50

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
(41 - 50)
51 52 53 54 55 56 57 58 59
Secret maps: 00 E1M1

This level occupies the map slot CONF48. For other maps with a non-standard slot, see Category:Non-standard map slots.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

CONF48: Deadly Hell is the forty-eighth map of Confinement 256. It was designed by ShotgunDemolition and uses the music track "".

Contents

WalkthroughEdit

Map of Deadly Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

There are no official secrets on this map.

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on March 21, 2022.

StatisticsEdit

Map dataEdit

Things 6
Vertices 60*
Linedefs 52
Sidedefs 100
Sectors 14
* The vertex count without the effect of node building is 41.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit