CONF48: Deadly Hell (Confinement 256)

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Confinement 256 maps 41-50

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
(41 - 50)
51 52 53 54 55 56 57 58 59
Secret maps: 00 E1M1

This level occupies the map slot CONF48. For other maps with a non-standard slot, see Category:Non-standard map slots.
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CONF48: Deadly Hell is the forty-eighth map of Confinement 256. It was designed by ShotgunDemolition and uses the music track "".

Walkthrough

[[File: |thumb|300x300px|Map of Deadly Hell]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

There are no official secrets on this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Run Time Player Date File Notes

Statistics

Map data

Things 6
Vertices 60*
Linedefs 52
Sidedefs 100
Sectors 14
* The vertex count without the effect of node building is 41.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links