Difference between revisions of "CTFDoom"
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− | CTFDoom is a modification of [[DOSDoom]] which | + | {{InfoboxSourcePort |
+ | |title = CTFDoom | ||
+ | |developer = [[John Cole]] | ||
+ | |baseparent = [[DOSDoom]] 0.46 | ||
+ | |programming language = [[Wikipedia:C (Programming Language)|C]] | ||
+ | |status = Discontinued | ||
+ | |initialversion = 0.1a | ||
+ | |initialdate = 1998-01-27 | ||
+ | |platform = DOS | ||
+ | |license = [[Doom Source License]] | ||
+ | }}'''CTFDoom''' is a modification of [[DOSDoom]] which adds support for 8 players along with [[Capture the Flag]] support. It is the first source port to use extended player starts (4000+). It also features a redesigned HUD for playing multiplayer games along with a scoreboard. | ||
== External Links == | == External Links == | ||
*[http://www.gamers.org/pub/idgames2/planetquake/captured/ctfdoom/ Mirror containing CTFDoom files] | *[http://www.gamers.org/pub/idgames2/planetquake/captured/ctfdoom/ Mirror containing CTFDoom files] | ||
− | *[ | + | *[https://www.youtube.com/watch?v=yj9jFf3AxPQ CTFDoom in action] (YouTube) |
{{s-start}} | {{s-start}} |
Revision as of 00:49, 19 March 2018
This article or section is a stub. Please help the Doom Wiki by adding to it. |
CTFDoom | |
Codebase | DOSDoom 0.46 |
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Developer(s) | John Cole |
Initial release | 0.1a (1998-01-27, 26 years ago) |
Latest release | 0.8 (1998-04-19, 25 years ago) |
Development status | Discontinued |
Written in | C |
Target Platform | DOS |
License | Doom Source License |
External Links
Source code genealogy | ||
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Based on DOSDoom |
CTFDoom | None |