Difference between revisions of "CTFDoom"

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CTFDoom is a modification of [[DOSDoom]] which supported 8 players and a new game mode called [[Capture the Flag]].
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{{InfoboxSourcePort
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|title = CTFDoom
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|developer = [[John Cole]]
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|baseparent = [[DOSDoom]] 0.46
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|programming language = [[Wikipedia:C (Programming Language)|C]]
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|status = Discontinued
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|initialversion = 0.1a
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|initialdate = 1998-01-27
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|platform = DOS
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|license = [[Doom Source License]]
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}}'''CTFDoom''' is a modification of [[DOSDoom]] which adds support for 8 players along with [[Capture the Flag]] support. It is the first source port to use extended player starts (4000+). It also features a redesigned HUD for playing multiplayer games along with a scoreboard.
  
 
== External Links ==
 
== External Links ==
 
*[http://www.gamers.org/pub/idgames2/planetquake/captured/ctfdoom/ Mirror containing CTFDoom files]
 
*[http://www.gamers.org/pub/idgames2/planetquake/captured/ctfdoom/ Mirror containing CTFDoom files]
*[http://www.youtube.com/watch?v=yj9jFf3AxPQ CTFDoom in action] (YouTube)
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*[https://www.youtube.com/watch?v=yj9jFf3AxPQ CTFDoom in action] (YouTube)
  
 
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Revision as of 00:49, 19 March 2018

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CTFDoom
Codebase DOSDoom 0.46
Developer(s) John Cole
Initial release 0.1a (1998-01-27, 26 years ago)
Latest release 0.8 (1998-04-19, 25 years ago)
Development status Discontinued
Written in C
Target Platform DOS
License Doom Source License
CTFDoom is a modification of DOSDoom which adds support for 8 players along with Capture the Flag support. It is the first source port to use extended player starts (4000+). It also features a redesigned HUD for playing multiplayer games along with a scoreboard.

External Links

Source code genealogy
Based on
DOSDoom
CTFDoom None