Editing Cacodemon
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== Other games == | == Other games == | ||
=== PlayStation Doom === | === PlayStation Doom === | ||
− | In the [[Sony PlayStation]] version of Doom, there is a single instance of a spectral cacodemon, which can be found in [[MAP45: Tenements (PlayStation Doom)|MAP45: Tenements]], replacing the [[arch-vile]] normally found in a cage in a pillar in the center of a pool of brown slime. It appears on all skill levels and has no special properties aside from appearing to be | + | In the [[Sony PlayStation]] version of Doom, there is a single instance of a spectral cacodemon, which can be found in [[MAP45: Tenements (PlayStation Doom)|MAP45: Tenements]], replacing the [[arch-vile]] normally found in a cage in a pillar in the center of a pool of brown slime. It appears on all skill levels and has no special properties aside from appearing to be [translucency|translucent]] with 50% foreground weight. Its presence is most likely a level design error, as the flags controlling this property are normally only applied to [[demon]]s in order to create [[spectre]]s and [[nightmare spectre]]s. |
=== Doom 64 === | === Doom 64 === |