Difference between revisions of "Cacodemon (Doom 2016)"
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[[File:Codex cacodemon.bimage.png|thumb|right|A cacodemon.]] | [[File:Codex cacodemon.bimage.png|thumb|right|A cacodemon.]] |
Revision as of 17:51, 19 October 2016
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The cacodemon returns in Doom (2016) with an appearance closely matching the original version of the monster. It is a red-colored, floating, round monster with a single glowing green eye and a large mouth full of razor-sharp teeth. Unique to this incarnation are vestigial arms and legs which hang below its body, a reptilian-like neck pouch between its arms, and a rough, armored appearance to its skin, which is studded with horns and small spikes.
Tactical analysis
Health: 2000
Chainsaw Fuel Usage: 3
The cacodemon will attempt to move toward the player whilst firing its spew until it reaches melee range, before biting and dealing a significant amount of damage. Cacodemons usually spawn in areas where there is a lack of movement (e.g. Necropolis mission after the initial drop). Thus, it becomes paramount to kill the cacodemons before a group of them corner the player.
In arenas or levels where movement is restricted to platforms, attempting a chainsaw/glory kill may cause player death by falling.
The Rocket launcher with its Lock-on modification will kill a cacodemon from a long range in 6 rockets, or 2 locks.
Attacks
Attack | Too Young To Die | Hurt Me Plenty | Ultra Violence | Nightmare |
---|---|---|---|---|
Melee Bite | 33.5 | 66.5 | 116.5 | 200 |
Ranged Spew | 17.5 | 34.5 | 60 | 105 |
References
http://www.burningconcept.com/DOOM/doom-bestiary.html
Monsters from Doom (2016) | |
---|---|
Demons: | Baron of Hell • Cacodemon • Cyber-mancubus • Hell knight • Hell razer • Imp • Lost soul • Mancubus • Pinky • Revenant • Spectre • Summoner |
Zombies: | Possessed • Possessed engineer • Possessed scientist • Possessed security • Possessed soldier • Possessed worker • Unwilling |
Bosses: | Cyberdemon • Hell guard • Spider Mastermind |
Multiplayer-only: | Harvester • Prowler |
Mechanics: | Gore nest |