Difference between revisions of "Cacodemon (Doom 2016)"

From DoomWiki.org

[checked revision][unchecked revision]
m (Explicit size unneeded)
m
Line 4: Line 4:
  
 
==Tactical analysis==
 
==Tactical analysis==
 +
Health: '''2000'''
 +
 
The cacodemon will attempt to move toward the player whilst firing its spew until it reaches melee range, before biting and dealing a significant amount of damage. Cacodemons usually spawn in areas where there is a lack of movement (e.g. Necropolis mission after the initial drop). Thus, it becomes paramount to kill the cacodemons before a group of them corner the player.  
 
The cacodemon will attempt to move toward the player whilst firing its spew until it reaches melee range, before biting and dealing a significant amount of damage. Cacodemons usually spawn in areas where there is a lack of movement (e.g. Necropolis mission after the initial drop). Thus, it becomes paramount to kill the cacodemons before a group of them corner the player.  
  
Line 19: Line 21:
 
|-
 
|-
 
|Melee Bite
 
|Melee Bite
|33.5||66.5||116.5||1000.3
+
|33.5||66.5||116.5||?
 
|-
 
|-
 
|Ranged Spew
 
|Ranged Spew
|17.5||34.5||60||20000.5
+
|17.5||34.5||60||?
 
|}
 
|}
  
 +
==References==
 +
http://www.burningconcept.com/DOOM/doom-bestiary.html
  
 
{{Doom 4 monsters}}
 
{{Doom 4 monsters}}

Revision as of 00:36, 15 September 2016

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.
A cacodemon.

The cacodemon returns in Doom (2016) with an appearance closely matching the original version of the monster. It is a red-colored, floating, round monster with a single glowing green eye and a large mouth full of razor-sharp teeth. Unique to this incarnation are vestigial arms and legs which hang below its body, a reptilian-like neck pouch between its arms, and a rough, armored appearance to its skin, which is studded with horns and small spikes.

Tactical analysis

Health: 2000

The cacodemon will attempt to move toward the player whilst firing its spew until it reaches melee range, before biting and dealing a significant amount of damage. Cacodemons usually spawn in areas where there is a lack of movement (e.g. Necropolis mission after the initial drop). Thus, it becomes paramount to kill the cacodemons before a group of them corner the player.

The Rocket launcher with its Lock-on modification will kill a cacodemon from a long range in 6 rockets, or 2 locks.

Attacks

Stop hand.svgThe factual accuracy of this article is disputed.
Please see the relevant discussion on the talk page.
Attack Too Young To Die Hurt Me Plenty Ultra Violence Nightmare
Melee Bite 33.5 66.5 116.5 ?
Ranged Spew 17.5 34.5 60 ?

References

http://www.burningconcept.com/DOOM/doom-bestiary.html