Cacodemon (Doom 2016)

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Revision as of 08:42, 16 September 2016 by 138.75.130.244 (talk) (Attacks)


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A cacodemon.

The cacodemon returns in Doom (2016) with an appearance closely matching the original version of the monster. It is a red-colored, floating, round monster with a single glowing green eye and a large mouth full of razor-sharp teeth. Unique to this incarnation are vestigial arms and legs which hang below its body, a reptilian-like neck pouch between its arms, and a rough, armored appearance to its skin, which is studded with horns and small spikes.

Tactical analysis

Health: 2000

Chainsaw Fuel Usage: 3

The cacodemon will attempt to move toward the player whilst firing its spew until it reaches melee range, before biting and dealing a significant amount of damage. Cacodemons usually spawn in areas where there is a lack of movement (e.g. Necropolis mission after the initial drop). Thus, it becomes paramount to kill the cacodemons before a group of them corner the player.

In arenas or levels where movement is restricted to platforms, attempting a chainsaw/glory kill may cause player death by falling.

The Rocket launcher with its Lock-on modification will kill a cacodemon from a long range in 6 rockets, or 2 locks.

Attacks

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Please see the relevant discussion on the talk page.
Attack Too Young To Die Hurt Me Plenty Ultra Violence Nightmare
Melee Bite 33.5 66.5 116.5 200
Ranged Spew 17.5 34.5 60 105

References

http://www.burningconcept.com/DOOM/doom-bestiary.html