Difference between revisions of "Carcass"
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− | The '''carcass''' is a new [[monster]] introduced in [[Doom Eternal]]. It appears to be the upper torso of a zombified human fused with a robotic chassis with | + | [[File:Doom Eternal Mars Core.jpg|thumb|right|300px|The carcass appears front and center.]] |
+ | The '''carcass''' is a new [[monster]] introduced in [[Doom Eternal]]. It appears to be the upper torso of a zombified human fused with a robotic chassis with three insectile-like legs and a blaster fused into its right arm. This blaster can fire ring-shaped lasers or create a wall-like force field to protect itself or other monsters at cost of mobility. | ||
==Pre-release== | ==Pre-release== | ||
The carcass was first observed in footage released in March 2019 for the {{wp|Google Stadia}} reveal.{{cite web|author=[[Marty Stratton|Stratton, Marty]]|title=Google GDC 2019 Gaming Announcement|url=https://www.youtube.com/watch?v=nUih5C5rOrA|publication=YouTube|publishdate=19 March 2019|accessdate=19 March 2019}} | The carcass was first observed in footage released in March 2019 for the {{wp|Google Stadia}} reveal.{{cite web|author=[[Marty Stratton|Stratton, Marty]]|title=Google GDC 2019 Gaming Announcement|url=https://www.youtube.com/watch?v=nUih5C5rOrA|publication=YouTube|publishdate=19 March 2019|accessdate=19 March 2019}} | ||
+ | |||
+ | ==Trivia== | ||
+ | The force field created by the monster is similar to the [[shield wall]] from [[Doom (2016)]]'s multiplayer mode. | ||
==References== | ==References== |
Revision as of 21:47, 7 July 2019
This stub article makes use of facts and/or references about ongoing events and may need to be updated frequently. Information here may become outdated quickly. Please help the Doom Wiki by keeping it up to date. |
The carcass is a new monster introduced in Doom Eternal. It appears to be the upper torso of a zombified human fused with a robotic chassis with three insectile-like legs and a blaster fused into its right arm. This blaster can fire ring-shaped lasers or create a wall-like force field to protect itself or other monsters at cost of mobility.
Pre-release
The carcass was first observed in footage released in March 2019 for the Google Stadia reveal.[1]
Trivia
The force field created by the monster is similar to the shield wall from Doom (2016)'s multiplayer mode.
References
- ↑ Stratton, Marty (19 March 2019). "Google GDC 2019 Gaming Announcement." YouTube. Retrieved 19 March 2019.
Monsters from Doom Eternal | ||
---|---|---|
Fodder: | Gargoyle • Imp • Lost soul • Maykr drone • Mecha zombie • Soldier (Blaster) • Soldier (Shield) • Zombies | |
Heavy: | Arachnotron • Cacodemon • Carcass • Cyber-mancubus • Dread knight • Hell knight • Mancubus • Pain elemental • Pinky • Prowler • Revenant • Spectre • Whiplash | |
Super Heavy: | Arch-vile • Baron of Hell • Doom hunter • Marauder • Tyrant | |
Ambient: | Buff totem • Cueball • Tentacle | |
Bosses: | Gladiator • Icon of Sin • Khan Maykr | |
Mechanics: | Empowered demon • Gore nest • Kalibas | |
Expansion - The Ancient Gods, Part One | Expansion - The Ancient Gods, Part Two | |
Fodder: | Screecher • Stone imp • Riot soldier | |
Heavy: | Blood Maykr • Whiplash spectre | Cursed prowler |
Super Heavy: | Armored baron | |
Ambient: | Spirit • Turret | Demonic trooper |
Bosses: | Samur Maykr • Trial of Maligog | The Dark Lord |