Castle1
From DoomWiki.org
Castle1 | |
---|---|
The starting area | |
Author | James Legg |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Castle1 (or JAL_CAS1.WAD) is single-level PWAD for Doom, designed by James Legg and released in May 1994. The map is themed around a small dungeon. Despite the title of the WAD file, claiming this map to be set in a castle, it does not prominently feature characteristics found in an actual castle map.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the big room on the west side, open the east wall between the passages to get a megaarmor. (sector 8)
- At the exit door, open the north wall to get a green armor. (sector 32)
- In a room on the east side, open the west wall near a head on a stick to get a rocket launcher. (sector 39)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 1:09.74 | Revved | 2018-04-30 | jal_cas1-109.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on May 3, 2022.
Deathmatch
Player spawns
This level contains six spawn points:
- facing south. (thing 63)
- facing south. (thing 64)
- facing south. (thing 65)
- facing south. (thing 66)
- facing south. (thing 67)
- facing south. (thing 68)
Statistics
Map data
Things | 69 |
Vertices | 267* |
Linedefs | 287 |
Sidedefs | 400 |
Sectors | 61 |
Things
This level contains the following numbers of things per skill level:
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