Castle1

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Revision as of 18:59, 29 May 2022 by Getsu Fune (talk | contribs) (Secrets)


Castle1
The starting areaThe starting area
Author James Legg
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Castle1 (or JAL_CAS1.WAD) is single-level PWAD for Doom, designed by James Legg and released in May 1994. The map is themed around a small dungeon. Despite the title of the WAD file, claiming this map to be set in a castle, it does not prominently feature characteristics found in an actual castle map.

Walkthrough

Map of Castle1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the big room on the west side, open the east wall between the passages to get a megaarmor. (sector 8)
  2. At the exit door, open the north wall to get a green armor. (sector 32)
  3. In a room on the east side, open the west wall near a head on a stick to get a rocket launcher. (sector 39)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:09.74 Revved 2018-04-30 jal_cas1-109.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 3, 2022.

Deathmatch

Player spawns

This level contains six spawn points:

  1. facing south. (thing 63)
  2. facing south. (thing 64)
  3. facing south. (thing 65)
  4. facing south. (thing 66)
  5. facing south. (thing 67)
  6. facing south. (thing 68)

Statistics

Map data

Things 69
Vertices 267*
Linedefs 287
Sidedefs 400
Sectors 61
* The vertex count without the effect of node building is 242.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links