Difference between revisions of "Castlem.wad"

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===Secrets===
 
===Secrets===
# ('''sector 20''')
+
# In the southwest room, take the east passage and head all the way to the southeast area. The rocky area counts as a secret and can be raised by pressing the southeast wall. ('''sector 20''')
# ('''sector 21''')
+
# Press the wall in Secret #1 to get to a [[plasma gun]]. Press on the south wall to find steps leading to [[energy cell pack]]s. ('''sector 21''')
# ('''sector 39''')
+
# Enter the throne room of the castle and get on the throne. This opens a [[soul sphere]] behind the throne. ('''sector 39''')
# ('''sector 195''')
+
# In the southwest room of the castle, take the southeast steps and open the south wall to get a [[chainsaw]]. ('''sector 195''')
# ('''sector 240''')
+
# At the outside walls, head to the north end and use the slimy wall to access the outer hall. ('''sector 240''')
# ('''sector 246''')
+
# In the room with the [[chaingun]], get the chaingun to open six compartments. Enter the northeast compartment and open the east wall, which leads to a [[stimpack]], a [[computer area map]], and a [[backpack]]. ('''sector 246''')
# ('''sector 253''')
+
# Open a wall west of the red [[key]] to find a corridor with a stimpack. You can also access this secret by going to the halls north or south of the throne room and opening the east wall there. ('''sector 253''')
# ('''sector 311''')
+
# In the outermost hall at the south end, head east and take a lift down to two stimpacks. ('''sector 311''')
# ('''sector 322''')
+
# Head southeast of the northeast steps and open the first door. Head west and two compartments open. Enter the west one and open the south wall to get this secret. ('''sector 322''')
# ('''sector 325''')
+
# In the entrance room, open the northwest wall and take the lift to access the outer hall there. ('''sector 325''')
# ('''sector 328''')
+
# In the entrance room, open the southwest wall and take the lift to access the outer hall there. ('''sector 328''')
# ('''sector 330''')
+
# In the southwest room, take the east passage and head north at the first fork. Drop into the pit and head east and north, then open the west wall to get [[box of rockets|boxes of rockets]], a [[rocket launcher]], a [[megaarmor]], and a [[medikit]]. ('''sector 330''')
# ('''sector 336''')
+
# In the south hallway, enter the light hall that has three [[shotgun guy]]s. Open the wooden wall to the north and head east, then open the north wall there for this secret. ('''sector 336''')
  
 
===Bugs===
 
===Bugs===

Revision as of 19:25, 29 May 2022

Castlem.wad
The starting areaThe starting area
Author Jon Mandigo
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M2. For other maps which occupy this slot, see Category:E1M2.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Castlem.wad is a single-level PWAD for Doom, designed by Jon Mandigo and released in September 1994. This map is an early example of a castle map, which also tries to be accurate in its design, possessing features common in real life castles, such as: moats, watchtowers, throne rooms, dungeons and a gatehouse.

Walkthrough

Map of Castlem.wad
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the southwest room, take the east passage and head all the way to the southeast area. The rocky area counts as a secret and can be raised by pressing the southeast wall. (sector 20)
  2. Press the wall in Secret #1 to get to a plasma gun. Press on the south wall to find steps leading to energy cell packs. (sector 21)
  3. Enter the throne room of the castle and get on the throne. This opens a soul sphere behind the throne. (sector 39)
  4. In the southwest room of the castle, take the southeast steps and open the south wall to get a chainsaw. (sector 195)
  5. At the outside walls, head to the north end and use the slimy wall to access the outer hall. (sector 240)
  6. In the room with the chaingun, get the chaingun to open six compartments. Enter the northeast compartment and open the east wall, which leads to a stimpack, a computer area map, and a backpack. (sector 246)
  7. Open a wall west of the red key to find a corridor with a stimpack. You can also access this secret by going to the halls north or south of the throne room and opening the east wall there. (sector 253)
  8. In the outermost hall at the south end, head east and take a lift down to two stimpacks. (sector 311)
  9. Head southeast of the northeast steps and open the first door. Head west and two compartments open. Enter the west one and open the south wall to get this secret. (sector 322)
  10. In the entrance room, open the northwest wall and take the lift to access the outer hall there. (sector 325)
  11. In the entrance room, open the southwest wall and take the lift to access the outer hall there. (sector 328)
  12. In the southwest room, take the east passage and head north at the first fork. Drop into the pit and head east and north, then open the west wall to get boxes of rockets, a rocket launcher, a megaarmor, and a medikit. (sector 330)
  13. In the south hallway, enter the light hall that has three shotgun guys. Open the wooden wall to the north and head east, then open the north wall there for this secret. (sector 336)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:06.49 Michael Novikov 2003-03-30 castlem_mn.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 4, 2022.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 28)
  2. facing east. (thing 29)
  3. facing south-west. (thing 30)
  4. facing east. (thing 31)

Statistics

Map data

Things 187
Vertices 1274*
Linedefs 1450
Sidedefs 1963
Sectors 338
* The vertex count without the effect of node building is 1070.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

  • This level was to be re-used as part of the Eternity TC.

See also

Sources

External links