Category:Weapon code pointers
Revision as of 17:19, 3 March 2022 by Fraggle (talk | contribs) (add note about safety of mixing code pointer types)
Code pointers used in the animation sequences for Doom's weapons.
Pointers in this category are used for animation of the "heads-up" weapon sprites that the player sees. These pointers are in a different category to all other code pointers, which affect objects within the game world. This means that "weapon" code pointers cannot be safely used on object animations, and "object" code pointers cannot be safely used on weapon animations.
Pages in category "Weapon code pointers"
The following 22 pages are in this category, out of 22 total.