Category:Weapon code pointers


Revision as of 17:19, 3 March 2022 by Fraggle (talk | contribs) (add note about safety of mixing code pointer types)

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Code pointers used in the animation sequences for Doom's weapons.

Pointers in this category are used for animation of the "heads-up" weapon sprites that the player sees. These pointers are in a different category to all other code pointers, which affect objects within the game world. This means that "weapon" code pointers cannot be safely used on object animations, and "object" code pointers cannot be safely used on weapon animations.