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Chaingun

488 bytes added, 12:11, 3 October 2022
Data: update data table
== Data ==
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{| {{prettytable}}
!colspan="2"|Chaingun data
|-
|Weapon number[[Thing types|4Thing type]]||2002 (decimal), 7D2 (hex)
|-
|[[DamageMobj|Enum]]|5-15 per bullet|MT_CHAINGUN (73)
|-
|Included ammoAppears in|20 (40 on |[[Shareware]] Doom<br>[[Doom]]/[[Ultimate Doom]]<br>[[Doom II]]/[[Final Doom]]<br>[[Doom 64]]/[[Skill levelThe Lost Levels|skillLost Levels]] 1 & 5)
|-
|Max ammoRadius|200 (400 with [[backpack]])|20
|-
|Ammo typeHeight|[[Bullets]]|16
|-
|Shot type[[Thing types|Class]]||[[HitscanWeapon]]<br>Pickup
|-
|Shots per minuteFlags|525.0|{{c|1}} (decimal)<br>{{c|00000001}} (hex)
|-
|[[Sound]]Flags list|| 0: Can be picked up|}{{col-break|gap=0.5em}}{| {{prettytable}}!colspan="2"|Weapon attributes|DSPISTOL-| Weapon slot||4
|-
|Appears inIncluded ammo||20 (40 on [[SharewareSkill level|skills]] Doom<br/>Registered Doom<br/>The Ultimate Doom<br/>Doom II/Final Doom<br/>Doom 641 & 5)
|-
|Thing Max ammo||200 (400 with [[backpack]])|-| Ammo type||[[Bullets]]|-| Shots per minute||525.0|}{| {{prettytable}}! [[State]]!![[Sprite]]!!Frames|-| Before pickup||MGUN||1 [A]|-|2002 (decimal), 7D2 (hex)Wielded||CHGG||1 [A]|-| Firing||CHGG||2 [AB]|-| Flashing||CHGF||2 [AB]|}{{col-break|gap=1em}}{| {{prettytable}}!colspan="2"|Ranged attack
|-
|RadiusType|20|[[Hitscan]]
|-
|Height[[Damage]]|16|5-15 per bullet
|-
|[[Sprite]]|MGUN (before pickup)<br/>CHGG (wielded)<br/>CHGF (firing)<br/>|PUFF (impact, miss)<br/>BLUD (impact, hit)
|-
|[[Thing types|ClassSound]]|[[Weapon]]<br/>Pickup|DSPISTOL (firing)
|}
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[[ImageFile:CGTapHistogram.png|none|300px|thumb|''Damage done by one chaingun tap'']]
{| {{prettytable}}