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| It is most effective against [[demon]]s and [[spectre]]s, since the player can usually kill them without taking damage. The chainsaw's disadvantage is its slow killing speed compared to the [[Berserk pack|berserk fist]], which becomes a liability when facing multiple enemies in open areas. Expert players confronted by a pack of demons and spectres back into a corner and chainsaw them down one by one; if the corner is less than 107 degrees wide, only one demon can attack at a time. | | It is most effective against [[demon]]s and [[spectre]]s, since the player can usually kill them without taking damage. The chainsaw's disadvantage is its slow killing speed compared to the [[Berserk pack|berserk fist]], which becomes a liability when facing multiple enemies in open areas. Expert players confronted by a pack of demons and spectres back into a corner and chainsaw them down one by one; if the corner is less than 107 degrees wide, only one demon can attack at a time. |
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− | The chainsaw has a range of 33 units, slightly larger than the fist's 32 units. | + | The chainsaw has a range of 65 units, slightly larger than the fist's 64 units. |
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| It can also be used fairly effectively against [[cacodemon]]s, [[pain elemental]]s, [[lost soul]]s, and [[imp]]s. A safe application against [[revenant]]s requires a difficult method of continuously backing off, maintaining a distance too far for its fists and too close for its rockets. It is ineffective against [[Hell knight]]s and other demons with powerful attacks and low [[pain chance]]. A safe and easy usage against zombies is possible when waiting behind a sharp corner, but two things must be considered. First, zombies often advance in a zig-zag pattern. Second, using the chainsaw behind doors may cost more ammo than it saves if the dropped weapon or ammo is not picked up and smashed in the closing door. When used against [[Mancubus|mancubi]], the monster may suddenly start to retaliate; this risk may somewhat be lowered by using several short attacks. | | It can also be used fairly effectively against [[cacodemon]]s, [[pain elemental]]s, [[lost soul]]s, and [[imp]]s. A safe application against [[revenant]]s requires a difficult method of continuously backing off, maintaining a distance too far for its fists and too close for its rockets. It is ineffective against [[Hell knight]]s and other demons with powerful attacks and low [[pain chance]]. A safe and easy usage against zombies is possible when waiting behind a sharp corner, but two things must be considered. First, zombies often advance in a zig-zag pattern. Second, using the chainsaw behind doors may cost more ammo than it saves if the dropped weapon or ammo is not picked up and smashed in the closing door. When used against [[Mancubus|mancubi]], the monster may suddenly start to retaliate; this risk may somewhat be lowered by using several short attacks. |
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− | The chainsaw is effectively rendered useless against demons and imps if the game is played with the [[Parameter#-fast|{{c|-fast}}]] [[parameter]] (such as in [[Skill level|Nightmare! difficulty]]), since these monsters' melee attacks are three times as fast. | + | The chainsaw is effectively rendered useless against demons and imps if the game is played with the [[Parameter#-fast|{{c|-fast}}]] [[parameter]] (such as in [[Skill level|Nightmare! difficulty]]), since these monsters' melee attacks are two times as fast, and they also recover from pain state twice as fast. |
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| The chainsaw first appears in a [[secret]] area of the level [[E1M2: Nuclear Plant]], and appears again in secret areas of [[E1M3: Toxin Refinery]] and [[E1M5: Phobos Lab]]. It is finally found in a non-secret area on [[E2M6: Halls of the Damned]]. In [[Doom II]], it can be found in an optional area at [[MAP01: Entryway (Doom II)|MAP01: Entryway]] at the very start of the map. | | The chainsaw first appears in a [[secret]] area of the level [[E1M2: Nuclear Plant]], and appears again in secret areas of [[E1M3: Toxin Refinery]] and [[E1M5: Phobos Lab]]. It is finally found in a non-secret area on [[E2M6: Halls of the Damned]]. In [[Doom II]], it can be found in an optional area at [[MAP01: Entryway (Doom II)|MAP01: Entryway]] at the very start of the map. |