Difference between revisions of "Chainsaw"

From DoomWiki.org

[unchecked revision][unchecked revision]
(Mentioned lack of penetration (fnar), 'glued'-ed-ness of chainsaw attack)
(gr; cap; added sprite/sound data; shifted location of table (the images were starting to get pushed downward awkwardly far); wiki; glued -> intermittently glued)
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[[Image:Chainsaw.jpg|300px|thumb|The chainsaw, near where it is found in E1M2]]
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The '''chainsaw''' mutilates enemies close enough to contact.  At 525 hits per minute, it is roughly a quadruple-speed [[fist]].
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In original [[Doom]], if a player has a chainsaw, they cannot switch back to [[fists]] unless they have a [[berserk pack]].
 +
 
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==Notes==
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The chainsaw graphics are based on scans of a real chainsaw named Eager Beaver (borrowed by [[Tom Hall]] from his girlfriend).
 +
 
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Due to a limitation of the game [[Doom engine|engine]], the chainsaw does not penetrate the [[enemies]]; instead, it brushes against their surface, causing the player to become intermittently 'glued' to the target.
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{| {{prettytable}}
 
{| {{prettytable}}
 
! colspan="2" | Chainsaw data
 
! colspan="2" | Chainsaw data
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|-
 
|-
 
|Included ammo
 
|Included ammo
|N/A
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|Infinite
|-
 
|Max ammo
 
|N/A
 
|-
 
|Ammo type
 
|N/A
 
 
|-
 
|-
 
|Shot type
 
|Shot type
|[[hitscan]]
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|[[Hitscan]]
 
|-
 
|-
 
|Shots / minute
 
|Shots / minute
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|Appears in
 
|Appears in
 
|All Doom versions
 
|All Doom versions
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|-
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|Thing type
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|2005 (decimal), 7D5 (hex)
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|-
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|Radius
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|20
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|-
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|Sprite
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|CSAW (before pickup)
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|-
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|Class
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|Weapon<br>Pickup
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|-
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|Sound
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|DSSAWUP (when selected)<br>DSSAWIDL (idling)<br>DSSAWFUL (firing)<br>DSSAWHIT (doing damage)
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|-
 
|}
 
|}
<div style="align:center; font-size:small">
 
</div>
 
</div>
 
 
The '''chainsaw''' mutilates enemies close enough to contact.  At 525 hits per minute, it is roughly a quadruple-speed [[fist]].
 
In original [[Doom]], if a player has a chainsaw, they cannot switch back to [[fists]] unless they have a [[berserk pack]].
 
[[Image:Chainsaw.jpg|300px|thumb|The chainsaw, near where it is found in E1M2]]
 
==Notes==
 
The chainsaw graphics are based on scans of a real chainsaw named Eager Beaver (borrowed by [[Tom Hall]] from his girlfriend).
 
 
As a limitation of the game's engine, the chainsaw does not penetrate the [[enemies]]; instead, it brushes against their surface, and causes the player to become 'glued' to the target.
 
  
==External link==
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==External links==
 
* [http://www.gamers.org/pub/idgames/lmps/tyson/weapons.html DOOM Weapon Damage Information] by George Bell
 
* [http://www.gamers.org/pub/idgames/lmps/tyson/weapons.html DOOM Weapon Damage Information] by George Bell
 
* [http://romero.smugmug.com/gallery/480/1/14483 ROME.RO Photo Galleries: Eager Beaver]
 
* [http://romero.smugmug.com/gallery/480/1/14483 ROME.RO Photo Galleries: Eager Beaver]

Revision as of 02:03, 2 October 2005

The chainsaw, near where it is found in E1M2

The chainsaw mutilates enemies close enough to contact. At 525 hits per minute, it is roughly a quadruple-speed fist. In original Doom, if a player has a chainsaw, they cannot switch back to fists unless they have a berserk pack.

Notes

The chainsaw graphics are based on scans of a real chainsaw named Eager Beaver (borrowed by Tom Hall from his girlfriend).

Due to a limitation of the game engine, the chainsaw does not penetrate the enemies; instead, it brushes against their surface, causing the player to become intermittently 'glued' to the target.

Chainsaw data
Weapon number 1
Damage 2-20
Included ammo Infinite
Shot type Hitscan
Shots / minute 525 teeth
Appears in All Doom versions
Thing type 2005 (decimal), 7D5 (hex)
Radius 20
Sprite CSAW (before pickup)
Class Weapon
Pickup
Sound DSSAWUP (when selected)
DSSAWIDL (idling)
DSSAWFUL (firing)
DSSAWHIT (doing damage)

External links

Weapons from Doom and Doom II
Slot: 1 2 3 4 5 6 7
Fist Pistol Shotgun Chaingun Rocket launcher Plasma gun BFG9000
Chainsaw Super shotgun