Difference between revisions of "Challenge"
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− | + | '''Challenges''' are optional objectives introduced in [[Doom (2016)]] and expanded on by [[Doom Eternal]]. | |
− | ==Mission challenges== | + | ==Doom (2016)== |
− | Starting with [[ | + | ===Mission challenges=== |
+ | Starting with [[Resource Operations]], each level offers three challenges that may require the player to kill enemies in a specific manner, perform a number of [[glory kill]]s or find secrets. Each completed challenge awards one [[weapon point]]. | ||
− | ==Weapon challenges== | + | ===Weapon challenges=== |
− | After | + | After purchasing all [[Weapon upgrade|upgrades]] for a given [[weapon modification]] (or in the case of the [[Pistol (Doom 2016)|pistol]] and [[Super shotgun (Doom 2016)|super shotgun]], the weapon itself), a mastery challenge will be unlocked that requires the mod to be used in a particular manner (kill so many of a particular enemy, kill a given number of enemies in one shot, etc.) Successfully completing a challenge will unlock a final upgrade for that modification. |
+ | |||
+ | ==Doom Eternal== | ||
+ | ===Mission challenges=== | ||
+ | Starting with [[Cultist Base]] and ending with [[Urdak]], nearly every level offers three special objectives (such as finding an item, or killing a certain type of demon in a specific way). Each completed challenge awards a [[Praetor suit point]], and successfully completing all three challenges in a level awards a [[Sentinel battery]]. | ||
+ | |||
+ | ===Weapon challenges=== | ||
+ | Just like Doom (2016), purchasing all upgrades for a weapon modification will unlock a mastery challenge for that mod, requiring the mod to be used against a particular enemy or to kill multiple enemies in one shot; completing the challenge will unlock a final upgrade for that mod. In the late game, mastery tokens can be found hidden in levels; each token allows one mastery challenge to be bypassed and instantly unlocks the mastery upgrade for that mod. | ||
Mastery tokens are found in: | Mastery tokens are found in: | ||
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* [[Urdak]] (2) | * [[Urdak]] (2) | ||
− | ==Weekly challenges== | + | ===Weekly challenges=== |
Weekly challenges are organized as part of the [[Slayers Club]] and require being connected to one's [[Bethesda.net]] account. As the name implies, they are changed on a weekly basis. Completing them gives bonus XP for [[Doom Eternal events|events]] which are used to increase rank and unlock cosmetic items. | Weekly challenges are organized as part of the [[Slayers Club]] and require being connected to one's [[Bethesda.net]] account. As the name implies, they are changed on a weekly basis. Completing them gives bonus XP for [[Doom Eternal events|events]] which are used to increase rank and unlock cosmetic items. | ||
+ | [[Category:Doom (2016) mechanics]] | ||
[[Category:Doom Eternal mechanics]] | [[Category:Doom Eternal mechanics]] |
Latest revision as of 18:12, 31 December 2021
Challenges are optional objectives introduced in Doom (2016) and expanded on by Doom Eternal.
Contents
Doom (2016)[edit]
Mission challenges[edit]
Starting with Resource Operations, each level offers three challenges that may require the player to kill enemies in a specific manner, perform a number of glory kills or find secrets. Each completed challenge awards one weapon point.
Weapon challenges[edit]
After purchasing all upgrades for a given weapon modification (or in the case of the pistol and super shotgun, the weapon itself), a mastery challenge will be unlocked that requires the mod to be used in a particular manner (kill so many of a particular enemy, kill a given number of enemies in one shot, etc.) Successfully completing a challenge will unlock a final upgrade for that modification.
Doom Eternal[edit]
Mission challenges[edit]
Starting with Cultist Base and ending with Urdak, nearly every level offers three special objectives (such as finding an item, or killing a certain type of demon in a specific way). Each completed challenge awards a Praetor suit point, and successfully completing all three challenges in a level awards a Sentinel battery.
Weapon challenges[edit]
Just like Doom (2016), purchasing all upgrades for a weapon modification will unlock a mastery challenge for that mod, requiring the mod to be used against a particular enemy or to kill multiple enemies in one shot; completing the challenge will unlock a final upgrade for that mod. In the late game, mastery tokens can be found hidden in levels; each token allows one mastery challenge to be bypassed and instantly unlocks the mastery upgrade for that mod.
Mastery tokens are found in:
- Taras Nabad (2)
- Nekravol (2)
- Nekravol - Part II (1)
- Urdak (2)
Weekly challenges[edit]
Weekly challenges are organized as part of the Slayers Club and require being connected to one's Bethesda.net account. As the name implies, they are changed on a weekly basis. Completing them gives bonus XP for events which are used to increase rank and unlock cosmetic items.