Difference between revisions of "Challenge"

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There are three types of '''challenges''' in [[Doom Eternal]].
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'''Challenges''' are optional objectives introduced in [[Doom (2016)]] and expanded on by [[Doom Eternal]].
  
==Mission challenges==
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==Doom (2016)==
Starting with [[Cultist Base]], and ending with [[Urdak]], each map offer three special objectives (such as finding an item, or killing a certain type of demon in a specific way). Successfully completing all three challenges grants an extra [[Sentinel battery]] upon completing the map.
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===Mission challenges===
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Starting with [[Resource Operations]], each level offers three challenges that may require the player to kill enemies in a specific manner, perform a number of [[glory kill]]s or find secrets. Each completed challenge awards one [[weapon point]].
  
==Weapon challenges==
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===Weapon challenges===
After maxing-out a weapon's [[weapon upgrade|upgrades]], a special challenge for that weapon can be attempted. Successfully completing it unlocks mastery for this weapon. In the late game, mastery tokens can be found hidden in maps, they allow to unlock weapon mastery without needing to complete the challenge.  
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After purchasing all [[Weapon upgrade|upgrades]] for a given [[weapon modification]] (or in the case of the [[Pistol (Doom 2016)|pistol]] and [[Super shotgun (Doom 2016)|super shotgun]], the weapon itself), a mastery challenge will be unlocked that requires the mod to be used in a particular manner (kill so many of a particular enemy, kill a given number of enemies in one shot, etc.) Successfully completing a challenge will unlock a final upgrade for that modification.
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==Doom Eternal==
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===Mission challenges===
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Starting with [[Cultist Base]] and ending with [[Urdak]], nearly every level offers three special objectives (such as finding an item, or killing a certain type of demon in a specific way). Each completed challenge awards a [[Praetor suit point]], and successfully completing all three challenges in a level awards a [[Sentinel battery]].
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===Weapon challenges===
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Just like Doom (2016), purchasing all upgrades for a weapon modification will unlock a mastery challenge for that mod, requiring the mod to be used against a particular enemy or to kill multiple enemies in one shot; completing the challenge will unlock a final upgrade for that mod. In the late game, mastery tokens can be found hidden in levels; each token allows one mastery challenge to be bypassed and instantly unlocks the mastery upgrade for that mod.
  
 
Mastery tokens are found in:
 
Mastery tokens are found in:
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* [[Urdak]] (2)
 
* [[Urdak]] (2)
  
==Weekly challenges==
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===Weekly challenges===
 
Weekly challenges are organized as part of the [[Slayers Club]] and require being connected to one's [[Bethesda.net]] account. As the name implies, they are changed on a weekly basis. Completing them gives bonus XP for [[Doom Eternal events|events]] which are used to increase rank and unlock cosmetic items.
 
Weekly challenges are organized as part of the [[Slayers Club]] and require being connected to one's [[Bethesda.net]] account. As the name implies, they are changed on a weekly basis. Completing them gives bonus XP for [[Doom Eternal events|events]] which are used to increase rank and unlock cosmetic items.
  
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[[Category:Doom (2016) mechanics]]
 
[[Category:Doom Eternal mechanics]]
 
[[Category:Doom Eternal mechanics]]

Latest revision as of 18:12, 31 December 2021

Challenges are optional objectives introduced in Doom (2016) and expanded on by Doom Eternal.

Doom (2016)[edit]

Mission challenges[edit]

Starting with Resource Operations, each level offers three challenges that may require the player to kill enemies in a specific manner, perform a number of glory kills or find secrets. Each completed challenge awards one weapon point.

Weapon challenges[edit]

After purchasing all upgrades for a given weapon modification (or in the case of the pistol and super shotgun, the weapon itself), a mastery challenge will be unlocked that requires the mod to be used in a particular manner (kill so many of a particular enemy, kill a given number of enemies in one shot, etc.) Successfully completing a challenge will unlock a final upgrade for that modification.

Doom Eternal[edit]

Mission challenges[edit]

Starting with Cultist Base and ending with Urdak, nearly every level offers three special objectives (such as finding an item, or killing a certain type of demon in a specific way). Each completed challenge awards a Praetor suit point, and successfully completing all three challenges in a level awards a Sentinel battery.

Weapon challenges[edit]

Just like Doom (2016), purchasing all upgrades for a weapon modification will unlock a mastery challenge for that mod, requiring the mod to be used against a particular enemy or to kill multiple enemies in one shot; completing the challenge will unlock a final upgrade for that mod. In the late game, mastery tokens can be found hidden in levels; each token allows one mastery challenge to be bypassed and instantly unlocks the mastery upgrade for that mod.

Mastery tokens are found in:

Weekly challenges[edit]

Weekly challenges are organized as part of the Slayers Club and require being connected to one's Bethesda.net account. As the name implies, they are changed on a weekly basis. Completing them gives bonus XP for events which are used to increase rank and unlock cosmetic items.