Difference between revisions of "Chocorenderlimits"

From DoomWiki.org

[checked revision][checked revision]
m (inactive)
m (le sigh.)
Line 6: Line 6:
 
|baseparent = [[Chocolate Doom]]
 
|baseparent = [[Chocolate Doom]]
 
|programming language = [[Wikipedia:C (Programming Language)|C]]
 
|programming language = [[Wikipedia:C (Programming Language)|C]]
|status = Active
+
|status = Inactive
 
|platform = Cross-Platform
 
|platform = Cross-Platform
 
|language = English (United States)
 
|language = English (United States)

Revision as of 11:52, 2 November 2017

Chocorenderlimits
Chocorenderlimits.png

Screenshot of Chocorenderlimits showing visplane borders

Codebase Chocolate Doom
Developer(s) RestlessRodent
Latest release 2012-05-20 (7 years ago)
Development status Inactive
Written in C
Target Platform Cross-Platform
Available in English (United States)
License GNU General Public License v2+
Website github.com
Source Repository

(Git)

github.com
IRC Channel OFTC #remood
Chocorenderlimits is a fork of Chocolate Doom by RestlessRodent, it is designed for playtesting levels for vanilla Doom. It displays counters for visplanes, drawsegs, etc. to help determine the location and the time that a static limit was exceeded. It was initially created for Sarah Mancuso (esselfortium)'s project Knee Deep In Knee Deep In ZDoom.

Features

Chocorenderlimits is able to display the following information:

Along with that, you are also able to:

  • Teleport to the location where the visplane count maximized.
  • Draw the visplanes in view with either a border or a solid fill.
  • Brute force the level and show locations where overflows are the most likely to occur.

External links

Source code genealogy
Based on
Chocolate Doom
Chocorenderlimits Inactive