Difference between revisions of "Chocorenderlimits"

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|programming language = [[Wikipedia:C (Programming Language)|C]]
|programming language = [[Wikipedia:C (Programming Language)|C]]
|status = Inactive
|status = Inactive
|initialdate = {{safesubst::{{FULLPAGENAME}}/InitialDate}}
|initialdate = 2011-02-26
|platform = Cross-Platform
|platform = Cross-Platform
|language = English (United States)
|language = English (United States)

Revision as of 23:53, 18 March 2018


Screenshot of Chocorenderlimits showing visplane borders

Codebase Chocolate Doom
Developer(s) RestlessRodent
Initial release 2011-02-26 (8 years ago)
Latest release 2012-05-20 (7 years ago)
Development status Inactive
Written in C
Target Platform Cross-Platform
Available in English (United States)
License GNU General Public License v2+
Website github.com
Source Repository


IRC Channel OFTC #remood
Chocorenderlimits is a fork of Chocolate Doom by RestlessRodent, it is designed for playtesting levels for vanilla Doom. It displays counters for visplanes, drawsegs, etc. to help determine the location and the time that a static limit was exceeded. It was initially created for Sarah Mancuso (esselfortium)'s project Knee Deep In Knee Deep In ZDoom.


Chocorenderlimits is able to display the following information:

Along with that, you are also able to:

  • Teleport to the location where the visplane count maximized.
  • Draw the visplanes in view with either a border or a solid fill.
  • Brute force the level and show locations where overflows are the most likely to occur.

External links

Source code genealogy
Based on
Chocolate Doom
Chocorenderlimits Inactive